A reader fired in a link to an Unreal Tournament Development feature at 1UP.COM, which takes a look at the creative process behind what will eventually become the next game in Epic’s Unreal Tournament series.Echoing earlier statements, Epic expresses disappointment in UT2004, which has prompted a reevaluation of the standard UT gameplay conventions:
“The original Unreal Tournament was on the threshold of being a great game,” Steve says. “If we had done 2K4 without having to feel kind of in the box of what we had started in 2K3, I think it would have been a much better game than it was. We think there’s a lot we can improve. This is a completely new game, new engine. All the code is really being rewritten. No assets from UT2K4 appear in here again. In fact, in terms of how the games have evolved, this is more of a leap, I would say, than the original Unreal Tournament to UT2K4.”
It’s also noted that they intend to give the singleplayer bots the ability to understand general player commands (there was a voice menu command feature in UT2004, but this never made it into the Linux version). Additional community-building features are planned as well.It’ll be a while before we see the untitled game (Epic has hit dev milestone three out of thirteen), but in the meantime there are a few of the requisite screenshots. As every UT game to date has had a Linux port, it stands to reason this one will as well; Ryan Gordon has mentioned that he’s porting Unreal Engine 3, which this game utilizes.