LINUXGAMES

Dark Horizons: Lore Invasion Released

March 21st, 2005 by Crusader

GarageGames let us know that they’ve released Dark Horizons: Lore Invasion for Linux (it was previously available for Linspire owners). DH: Lore Invasion is an action-oriented FPS/mecha game which was named as a finalist in the 2005 Independent Games Festival Competition:

“We wanted to create a game that brought the essence of pure online player-vs-player gaming back,” said Adrian Wright, creator of DH: Lore Invasion. “Based on our love for big battling robots, mecha-style games and intense action, along with the assistance of a vibrant player community, we built DH: Lore Invasion.”

DH: Lore Invasion puts the player into the very mind of the most lethal war machines ever to engage combat in the war-torn Earth of 2155. Connected by a remote neural link, you control your Mechanized Assault Vehicle (MAV) in a squad of allied warriors while seeking to claim soil for the faction to which you have pledged your allegiance.

“We’re so excited to be working with Max Gaming Techologies and watching them craft a great game with the Torque Game Engine,” said Benjamin Bradley from GarageGames. “I think GameShark.com summed it up best when it said, “DH: Lore Invasion is pure fun. Fun the likes of which we normally equate with uber-shooting titles such as Half-Life, Doom and Unreal.”

GarageGames also held an Invasion Week event last week, with articles showcasing the game’s development and fanfiction.

Dark Horizons: Lore Invasion Demo Download (full version also available for $30 USD): [ garagegames.com ]

3 Responses to “Dark Horizons: Lore Invasion Released”

  1. JimBob Says:

    i’ve been playing this for a while now, and this new version is a great improvement on a really really fun game!! when i found out that this was an indie company that made this i was shocked that an indie team could make something as good as this! i’ve paid twice as much for games that weren’t even half as good.

  2. LordAnubis Says:

    I’ve been playing this game for about two months now. A friend reccommended it to me a while back when I was looking for a Mech sim to replace Mechwarrior 3 which I was an avid fan of and a few months ago I finally got around to buying it.

    I originally started playing the game when it was at version 1.12 and really enjoyed it. The new build (Invasion) that was released on Friday seems to be a drastic step forward for the game to me. New abilities and new maps which make the game that much more enjoyable. If you’re into mech sims, I’d really reccommend this game.

  3. Says:

    I can start the game, switch video modes (1024×768 is horridly slow…don’t know why…800×600 and 640×480 are fine), then Join and Launch. That’s where the problems start;

    * Linking Neural pathways bar goes to 100%, the announcer speaks, and CRASH!

    The output up to that point;

    $ dhlore
    X Error of failed request: GLXBadContext
    Major opcode of failed request: 143 (GLX)
    Minor opcode of failed request: 5 (X_GLXMakeCurrent)
    Serial number of failed request: 144630
    Current serial number in output stream: 144630
    X Error of failed request: GLXBadContext
    Major opcode of failed request: 143 (GLX)
    Minor opcode of failed request: 5 (X_GLXMakeCurrent)
    Serial number of failed request: 144632
    Current serial number in output stream: 144632

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