Puppytron
January 12th, 2005 by CrusaderA reader sent in a release announcement for Puppytron, a Java-based (a version 1.4 or better JRE and hardware OpenGL are required) game; it’s also noted that you’ll need to allow outgoing connections to puppygames.net port 1099 to see the high score table. There are other Java games at PuppyGames, including a Space Invaders-style shooter on the front page.
Puppytron Download: [ puppygames.net ]



January 12th, 2005 at 8:44 am
That’s gotta be the highest quality of graphical java applications I’ve seen![br]It almost makes up for the thousands of complete crap ones that I think have been giving java such a bad name :)
January 12th, 2005 at 11:00 am
Mine errors out.
January 12th, 2005 at 11:25 am
If you’ve got any problems with it drop us a line using our mingy PHP form on the contacts page and we’ll try and fix it.
Cas :)
January 12th, 2005 at 6:11 pm
I use fluxbox and set my wallpaper with Esetroot, when i start this game my wallpaper is gone and replaced with the default one with the style/theme used… WHY!!! :P
is annoying….
January 14th, 2005 at 6:35 pm
The secret to all the niceness is LWJGL (www.lwjgl.org). And you’re right – Java can’t do it on its own! We ditched AWT completely and made LWJGL to take care of the deficiency.
And it runs on Mac OS X too :)
January 16th, 2005 at 8:50 am
New features added:
* A little timer at the bottom left tells you when the level is going to end
* Shooting powerups cycles them so you can pick the one you want
* P now pauses the game
* F1 now toggles BIG SCREEN MODE! (640×640)
Still hoping for a few more donations :P
Cas :)