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Quake IV Screenshots

Speaking of Raven Software’s Quake IV, two dev screenshots which had previously appeared in PC Gamer earlier this year are now up at Yahoo Games’ 2005 Preview:

After Doom 3’s top-class graphics engine made headlines in 2004, it’s hardly surprising to hear it’s being used for a triple-A 2005 release in Quake IV. Continuing the recent industry trend of revitalizing older first-person shooter favorites, Wisconsin-based developer Raven Software is doing the hard work. Quake IV’s project lead Eric Biessman was kind enough to fill us in on the game’s plot, which starts where Quake II left off:

“After destroying the Strogg’s collective brain and leader — the Makron — the Strogg have quickly regrouped under a new and more powerful Makron. However, with the Strogg’s planetary defenses still destroyed, Earth’s forces can deliver a full and final assault. This time you’re not alone. An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal. Quake IV delivers you deeper into the heart of Stroggos.”

One of the screenshots features two marines fighting a Strogg gladiator (kind of, the marine on the left seems to have left his rifle in his other armor :) ).

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3 Responses to “Quake IV Screenshots”

  1. Jestrzcap Says:

    Sooooo….. Doom 3.5?

    Sigh, I want to see the doom engine render a tropical Island, _that_ would be exciting (and probably quite painful).

  2. Anonymous Says:

    >>the marine on the left seems to have left
    >>his rifle in his other armor.

    Or maybe his Klingon cloaking technology mal-functioned. I think it odd they are a hand-slap distance from the enemy, yet the “marine” at his shoulder is aiming.

  3. blik Says:

    An army of soldiers? Vehicles? Assistance?

    Say it ain’t so id! The legacy of the quake/doom/wolfenstein series has been one polygon (now bump mapped) man can save the world.

    It probably should have said, this is the same industry trend of capitalizing on a known name and theme, but changing it completely.

    Quake taught us all something… you have no friends except for that bloody axe.

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