PrBoom 2.2.5/2.3.1

September 26th, 2004 by Crusader

Version 2.2.5 of PrBoom, a DOOM-engine source port, has been released. Changes:

  • fix crash caused by long messages in HUD
  • live monster counter on HUD
  • notify server if client quits during startup wait
  • improved response file parser
  • fast forward to given map # in demo playback
  • fixes for various sound bugs
  • fix doom2 demos at levels with >10 deathmatch startsand more compatibility and demo fixes
  • support higher-turning-resolution demos from v1.91
  • fix compilation with gcc 3.4.x

Also, a new development release, version 2.3.1, is now available; please provide feedback if you build and test it.

PrBoom 2.2.5/2.3.1 Download: [ ]

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