PrBoom 2.2.5/2.3.1
September 26th, 2004 by CrusaderVersion 2.2.5 of PrBoom, a DOOM-engine source port, has been released. Changes:
- fix crash caused by long messages in HUD
- live monster counter on HUD
- notify server if client quits during startup wait
- improved response file parser
- fast forward to given map # in demo playback
- fixes for various sound bugs
- fix doom2 demos at levels with >10 deathmatch startsand more compatibility and demo fixes
- support higher-turning-resolution demos from v1.91
- fix compilation with gcc 3.4.x
Also, a new development release, version 2.3.1, is now available; please provide feedback if you build and test it.
PrBoom 2.2.5/2.3.1 Download: [ sourceforge.net ]


