Saga of Ryzom and Linux
August 31st, 2004 by CrusaderAs mentioned
A lot of things have changed since then, I would like to know if a nativeclient for linux is still planned. I’ve tried to get an answer at the latestdev chat but my question hasn’t been selected.
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Well, I can always say that yes, it’s still planned in the future… But can’tpromise anything, can’t give any date, so I don’t know how it will make you feel any better. :) We’re not changing our mind about GNU, NeL and opensource, however as aptenodi said we have at the moment too much work to do onthe Windows client to think about a Linux client yet. As far as I can tell,any option is a possible “yes” as long as nobody says “no”… You’ll have toask again in a next devchat. *hint*
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But that’s all we can say for now, really. You’re probably aware of the energyrequired to make the Windows version as polished as possible for release, justas well as you know Nevrax supports free software ; so this is really anundecided matter for now. :)
We’ll follow up with Nevrax once the Windows version is finalized; it’s also gratifying to see a company open-source the underlying codebase for their game even before it ships.




September 1st, 2004 at 5:42 am
So if the codebase is GPL, and even when the game is still under development, it is up to the community to suply patches, comes with ideas to make the game easy to port.
If the game is any good, I can get _anybody_ to do a port. So I can just start a petition, where everybody pays as much as they want – and when enough money is gathered, some company will do the port.
September 2nd, 2004 at 8:43 am
I saw somewhere that there was a beta download for this game, but I never even bothered looking at it as I figured, “Just another MMORPG”.
I might actually check it out now.