LINUXGAMES

Doomsday 1.8.1

August 25th, 2004 by Crusader

Version 1.8.1 of the DOOM-engine source port Doomsday has been released (thanks to the Cobalt Webmaster); changes include:

  • The non-smooth camera was removed. Now everything in the gamewill always be rendered at the highest framerate possible.
  • The implementation of camera smoothing was revised.
  • Mouse input latency was reduced dramatically. In earlier versions mouse input suffered from a noticeable lag.
  • Improved stability. A couple of segfaults were located and fixed.
  • The glBSP node builder is now a plugin in the Doomsday installation.
  • Graphical improvements.
  • Linux improvements include MUS music playback (see the readme!), configuration options for skipping compilation of OpenGL or any of the games, and display color adjustments (gamma, contrast, brightness).
  • To allow building Doomsday on a G4 (and other big-endian processors), a number of endianness issues were fixed.

Doomsday 1.8.1 Download: [ sourceforge.net ]

3 Responses to “Doomsday 1.8.1”

  1. Says:

    This doom source port is the best one on linux yet. Its now my preferred way to play doom, doom2, heretic and hexen! smooth as butter! I’m quite happy that the author ported it from windows, it has been around for years but only been DirectX capable IIRC..Thanks skyjake!

    - ryan

  2. Says:

    Im agree too, it’s an eye candy port. The good of this release is the music support, I was waiting for it, no more external ogg/mp3 files thought :-). Dont know if is based on musserver, definitively great work of the development team.

  3. Says:

    What are all the differences between the various DOOM ports? Why run this instead of legacy?

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