Adam Miller, who has released several
Demon follows immediately after the Dreamcatcher campaign. You and yourcompanion have married and have mostly retired from a life of adventure. Youlive in a small cabin in the Sword Coast region, taking care of a new additionto your family.
There’s also an As far as Neverwinter Nights 2 goes, there’s still no word on whether or notObsidian has decided what to do withregards to Linux, but in aninterview withIGN, BioWare confirmed that NWN2 will buildoff of the NWN1 engine:
Obsidian will be doing the lion’s share of the development work on the sequel,but BioWare will have a hand in the development of Neverwinter Nights 2. Theyhave already provided Obsidian with the Aurora engine to build the game on. Inaddition, since they are most familiar with the Aurora engine, they will beproviding technical assistance in using the engine to its fullest, and willalso be looking over Obsidian’s milestones and giving input to keep theproject in line with the vision of the original.
While the sequel will be built on the same engine as the original, it will bea highly enhanced version of the Aurora engine, and you can expect somegraphical updates to take advantage of current hardware. “Basically we’regoing to take the original Neverwinter Nights and for all intents and purposesgut certain parts of it and totally rewrite them for things like DX 9, newerhardware and effects like all the new pixel shaders,” Darren Monahan told us.
As far as Neverwinter Nights 2 goes, there’s still no word on whether or notObsidian has decided what to do withregards to Linux, but in aninterview withIGN, BioWare confirmed that NWN2 will buildoff of the NWN1 engine:
DX9 in this instance almost certainly refers to the same kind of high-endgraphics effects newer video cards support and not Direct3D effectsspecifically, as DX9 is also tossed around in reference to DOOM 3’sOpenGL renderer.