UnrealEngine 3 Editor Plans
July 6th, 2004 by CrusaderBeyondUnreal pointed out this post by Ryan “icculus” Gordon to theLinux That’s for UnrealEngine3, though, not UT2004. This is great news, as no previous versions of the editor have run on Linux natively.
Edit: To clarify, this is the third major iteration of the Unreal engine, for use in future Unreal-driven titles.
Edit (by jvm): I followed up with Ryan about this information. Here’s his response, in full: So, basically, if I don’t get hit by a bus before it ships, we’ll ship the editor with the game for Linux and Mac, too.
We’ve already rewritten UnrealEd to use the wxWindows toolkit on Windows. The intention is to have it run on Mac, Linux, and Windows.
Their title [of the post at BeyondUnreal] is a little misleading, but yeah. Like the quote says, it’s the intention to run on all those platforms, but no work has been done yet, and won’t be for a long time. The engine itself isn’t running on Linux and Mac at the moment, let alone the editor, but the explicit reason for the move to WxWidgets was to allow UnrealEd to go cross-platform. This is all for UnrealEngine3; the UE2 games (ut2004, etc) are still on the MFC-based editor, which won’t see a Linux version.




July 5th, 2004 at 11:43 pm
Unreal Engine 3 is nice and all, but what we really need is an editor for Unreal Tournament 2004. Come on, thats where all the real modding action is these days.
July 6th, 2004 at 1:44 am
The title is a bit misleading. We are speaking on UnrealEngine3, not Unreal 3′s Engine (and from what I’ve read in interviews, it doesn’t even look like the big game powered by this engine will be Unreal 3.)
July 6th, 2004 at 4:28 am
Thx and good job!
July 6th, 2004 at 6:20 am
Great news indeed! Things are (slowly) beginning to move in the right direction! This may be a fews years away yet, but it is welcome news…
July 6th, 2004 at 8:25 am
I’m curious — from interviews etc. it looks like UnrealEngine3 is very heavily geared towards DirectX(9) rendering, with no fallbacks etc. There’s been no mention of a linux or OpenGL port of the engine. I guess the fact that UE3′s UnrealEd looks to be getting a port is a fair indication though!
July 8th, 2004 at 12:28 am
Please look both ways when crossing streets. =)