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	<title>Comments on: Hardware OpenAL implementation</title>
	<atom:link href="http://www.linuxgames.com/archives/6706/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/6706</link>
	<description>Embrace your Inner Penguin</description>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24576</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 01 Jul 2004 15:36:48 +0000</pubDate>
		<guid isPermaLink="false">#comment-24576</guid>
		<description><![CDATA[Note that this OpenAL implementation is pretty good for ut2004 but I wouldn&#039;t use it as a system-wide drop-in libopenal replacement yet.  It still has some heinous issues that aren&#039;t obvious in ut2004 (for example, buffer queues never seem to reach the all-played state correctly).
]]></description>
		<content:encoded><![CDATA[<p>Note that this OpenAL implementation is pretty good for ut2004 but I wouldn&#8217;t use it as a system-wide drop-in libopenal replacement yet.  It still has some heinous issues that aren&#8217;t obvious in ut2004 (for example, buffer queues never seem to reach the all-played state correctly).</p>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24547</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Jun 2004 13:20:06 +0000</pubDate>
		<guid isPermaLink="false">#comment-24547</guid>
		<description><![CDATA[But is this possible to get multichannel sound on Audigy using ALSA? Lat time I tried this, on kernel 2.6.7, I was able to get stereo at most from Audigy, while 4- and 6-channel sound worked fine for the onboard sound chip.

Or is this acceleration for stereo only?
]]></description>
		<content:encoded><![CDATA[<p>But is this possible to get multichannel sound on Audigy using ALSA? Lat time I tried this, on kernel 2.6.7, I was able to get stereo at most from Audigy, while 4- and 6-channel sound worked fine for the onboard sound chip.</p>
<p>Or is this acceleration for stereo only?</p>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24536</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Jun 2004 01:14:44 +0000</pubDate>
		<guid isPermaLink="false">#comment-24536</guid>
		<description><![CDATA[Will there ever be a true bass boost via ALSA like there was with OSS. All I get is a poor software boost that makes the sound worse, I miss the extra bass I got with OSS.]]></description>
		<content:encoded><![CDATA[<p>Will there ever be a true bass boost via ALSA like there was with OSS. All I get is a poor software boost that makes the sound worse, I miss the extra bass I got with OSS.</p>
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	</item>
	<item>
		<title>By: Xsecrets</title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24535</link>
		<dc:creator>Xsecrets</dc:creator>
		<pubDate>Tue, 29 Jun 2004 23:47:48 +0000</pubDate>
		<guid isPermaLink="false">#comment-24535</guid>
		<description><![CDATA[would anyone be so kind as to elaborate on how you are suposed to use this thing? I know there is a src dir with a makefile, but when I try to make I get tons of errors, so are there some dependancies or something? I have alsa installed as well as the headers, but not the source, but from a quick glance I couldn&#039;t see anything looking for the alsa source.]]></description>
		<content:encoded><![CDATA[<p>would anyone be so kind as to elaborate on how you are suposed to use this thing? I know there is a src dir with a makefile, but when I try to make I get tons of errors, so are there some dependancies or something? I have alsa installed as well as the headers, but not the source, but from a quick glance I couldn&#8217;t see anything looking for the alsa source.</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24531</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 29 Jun 2004 20:02:33 +0000</pubDate>
		<guid isPermaLink="false">#comment-24531</guid>
		<description><![CDATA[Will this break my ut2004 VoIP support? I don&#039;t use it much, but it&#039;s nice to have...]]></description>
		<content:encoded><![CDATA[<p>Will this break my ut2004 VoIP support? I don&#8217;t use it much, but it&#8217;s nice to have&#8230;</p>
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	</item>
	<item>
		<title>By: zborgerd</title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24526</link>
		<dc:creator>zborgerd</dc:creator>
		<pubDate>Tue, 29 Jun 2004 18:43:18 +0000</pubDate>
		<guid isPermaLink="false">#comment-24526</guid>
		<description><![CDATA[I believe that Manuel Jander (primary author of the ALSA Aureal Vortex driver) is also working on such a thing, also aiming for hardware HRTF (A3D) support through OpenAL.

Linux audio keeps getting better and better.]]></description>
		<content:encoded><![CDATA[<p>I believe that Manuel Jander (primary author of the ALSA Aureal Vortex driver) is also working on such a thing, also aiming for hardware HRTF (A3D) support through OpenAL.</p>
<p>Linux audio keeps getting better and better.</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24522</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 29 Jun 2004 18:05:29 +0000</pubDate>
		<guid isPermaLink="false">#comment-24522</guid>
		<description><![CDATA[Here are some benchmarks I took with it. http://opensource.creative.com/pipermail/openal-devel/2004-June/000376.html
Note that the problem I complained about in that post has been fixed in the latest release.]]></description>
		<content:encoded><![CDATA[<p>Here are some benchmarks I took with it. <a href="http://opensource.creative.com/pipermail/openal-devel/2004-June/000376.html" rel="nofollow">http://opensource.creative.com/pipermail/openal-devel/2004-June/000376.html</a><br />
Note that the problem I complained about in that post has been fixed in the latest release.</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24520</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 29 Jun 2004 16:18:44 +0000</pubDate>
		<guid isPermaLink="false">#comment-24520</guid>
		<description><![CDATA[ALSA is still a PITA, yeah.]]></description>
		<content:encoded><![CDATA[<p>ALSA is still a PITA, yeah.</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6706/comment-page-1#comment-24517</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 29 Jun 2004 15:10:34 +0000</pubDate>
		<guid isPermaLink="false">#comment-24517</guid>
		<description><![CDATA[I have a Live, and I play Ut2004 a bit. However I&#039;m quite attached to the oss system. Last time I tried alsa (a few years ago) it was a pain in the ass. 
How is alsa nowadays?
Will this hardware accelerated patch give me a few more frames?
]]></description>
		<content:encoded><![CDATA[<p>I have a Live, and I play Ut2004 a bit. However I&#8217;m quite attached to the oss system. Last time I tried alsa (a few years ago) it was a pain in the ass.<br />
How is alsa nowadays?<br />
Will this hardware accelerated patch give me a few more frames?</p>
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