Vrizer 0.4

June 28th, 2004 by Marv

Vrizer, an OpenGL stereoscopy library has been updated to release number 0.4. This version now includes support for Unreal Tournament 2004. The full changelog from version 0.3 and 0.4 includes the following items:

  • non capture” mode for simulator view
  • full support for ut2004 (also simulator mode)
  • 3D-skins working again (simple wavefront “.obj” loader)
  • more emulation keys/keypairs
  • bugfix: rgstereo mode only worked with simulator_capt_enable turned on
  • bugfix: simulator texture width/height not parsed correctly

Download: Vrizer 0.4

One Response to “Vrizer 0.4”

  1. Anonymous Says:

    The README that comes with the binary has instructions for building, but I can’t seem to find the source code any where on their site.

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