NWN Stuff
May 23rd, 2004 by CrusaderMoving backwards THROUGH THE VERY FABRIC OF TIME… I mean, to a gamereferenced in the last newspost,Neverwinter Nights, a patch wasreleased for theCommunityExpansion Pack which adds a substitute crafting system and bugfixes.
NWN Community Expansion Pack 1.01 Download: [Patch(ZIP) | FullPackage ]
Also, BioWare posted an Finally, NWVault pointed out a As soon as it’s available we’ll be sure to mention it here. Anyway, what haveyou guys been playing in NWN? The officialexpansion packs? User-mademodules in single-player and/or multiplayer? Multiplayer persistent worlds?I’ve been splitting my time getting through the expansion packs with a groupof 4-5 player characters and messing around on a PW when we don’t have enoughto continue that campaign. Word of advice: don’t disturbdragons; there’sa reason the game isn’t called Dungeons and Kobolds.
Patch 1.63 is one of the largest patches we’ve ever done, it’s still indevelopment and we can/will not give estimated release dates




May 23rd, 2004 at 1:04 pm
I’ve actually been playing FF7-9 on ePSXe – you can get the CDs for dirt cheap at GameStop or EB, and they’re about a hundred hours each of gameplay (or so it seems).
Front Mission 3 is also disturbingly addictive. Ditto for Parasite Eve 2 and Vagrant Story.
As far as NWN goes, I’m still waiting for 1.63. I played through the OC, XP1, and XP2 in order, and while it was epic, I definitely had my fill of it for a while after that.
-Erwos
May 23rd, 2004 at 1:58 pm
Anyone had much luck getting teh editor to work under linux? Last time I checked the wine efforts had it working badly and kind of just stalled. I could get it to start up but it would just freeze for minutes at a time whenever I tried to open up a texture.
god that flash-only CEP homepage is annoying.