Doom Legacy 1.42
Our friends over at DoomWorld have informed us that a new release of Doom Legacy has been announced. Changes in this release include:
- get rid of FS hud pics on level exit and new game, also added exl’s fix for clearing hub variables on new game
- SetObjPosition to work around spawning and removing objects
- changed objstate to set state and return result of function, user can use other clues to find out what the state of an object is
- objheal(): so there’s no pain state or noise; resurrect(): completely bring ‘em back
- Added objstate(), which is modifed from Exl’s code and playerselwep() to complement playerweapon().
- added ability to set with objangle()
- Small fix - spawnmissile now returns mobj
- added “Monsters Infight” for Dehacked patches
- “kill” command added to the console
- FS spawned items and monsters retain their z coordinates for respawning
- bug fix: stop checking non-solids against other things; was responsible for corona movement bug in bug wad
- new cvar added: screenshotdir
Download: [ Doom Legacy 1.42 ]











April 21st, 2004 at 12:03 pm
No matter how old the engine is. This game have something others don’t.
Legacy Rulez! :)