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	<title>Comments on: Unreal Tournament 2004 Shipping</title>
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	<link>http://www.linuxgames.com/archives/6562</link>
	<description>Embrace your Inner Penguin</description>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-40392</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 13 Jul 2006 20:59:35 +0000</pubDate>
		<guid isPermaLink="false">#comment-40392</guid>
		<description><![CDATA[jerome]]></description>
		<content:encoded><![CDATA[<p>jerome</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-30304</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 08 Nov 2005 17:12:51 +0000</pubDate>
		<guid isPermaLink="false">#comment-30304</guid>
		<description><![CDATA[Hi there

I have been given the task of getting links for our websites that have good page rank on the links directories.
In addition we have many categories so your site will be place on an appropriate page.
If you would like to trade links please send me your website linking details.
Our apologies if you do not wish to take part in a link exchange.

Best Regards, 

Laura Tillman

laura_tillman@o2.pl]]></description>
		<content:encoded><![CDATA[<p>Hi there</p>
<p>I have been given the task of getting links for our websites that have good page rank on the links directories.<br />
In addition we have many categories so your site will be place on an appropriate page.<br />
If you would like to trade links please send me your website linking details.<br />
Our apologies if you do not wish to take part in a link exchange.</p>
<p>Best Regards, </p>
<p>Laura Tillman</p>
<p><a href="mailto:laura_tillman@o2.pl">laura_tillman@o2.pl</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ThoreauHD</title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23653</link>
		<dc:creator>ThoreauHD</dc:creator>
		<pubDate>Tue, 23 Mar 2004 11:24:46 +0000</pubDate>
		<guid isPermaLink="false">#comment-23653</guid>
		<description><![CDATA[Went to all the stores in my white bread redneck corner of the world, and they are completely sold out of the DVD version.  Best Buy, Walmart, Sam&#039;s Club, etc..  

I don&#039;t know what the deal is, but I&#039;d like to get the thing one day.  Might get here faster if I order from overseas at tuxgames methinks.  I don&#039;t know if Special Edition=DVD+pixie dust, but it certainly is special if you can find one.

In regards to the software sharing(warez) guy.  One thing you folks need to understand- Something that S2games/Savage understands is that supply and demand will be served whether you get irate or not.  That is the system.  Regardless of your arrogance you don&#039;t make the system or the laws of nature.  Whine that copyright doesn&#039;t listen to the laws of physics all you want.  

And with these hard copies being nowhere to be found for a 75 cent DVD, you will eventually come to realize that piracy is more efficient than any other brick and mortar medium... and even more efficient than a single point of failure at an overloaded download site.  It&#039;s more efficient.  It&#039;s cheaper.  It&#039;s faster.  Game companies have to release properly, like Savage for example with the download/key/hard copy/whatever package you want.

And since games are marketed for children with no impulse control, this supply and demand paradigm becomes more accute.  

But don&#039;t think that warez detracts from sales.  I would not buy a car without test driving it first.  I wouldn&#039;t buy food without seeing if it&#039;s rotten.  You don&#039;t hear smart game developers whine about this sh&#124;t.  I&#039;m just saying here what everybody knows but are too scared/envious/2-faced to say.  The distributors that do embrace it will become the innovator and turn this to their advantage(like Savage-just selling a key?:O).  I am going to buy this game.  I don&#039;t have to.  It&#039;s because I want to.  Btw, Icculus/UT rocks.  $ to you and Epic.

Thor]]></description>
		<content:encoded><![CDATA[<p>Went to all the stores in my white bread redneck corner of the world, and they are completely sold out of the DVD version.  Best Buy, Walmart, Sam&#8217;s Club, etc..  </p>
<p>I don&#8217;t know what the deal is, but I&#8217;d like to get the thing one day.  Might get here faster if I order from overseas at tuxgames methinks.  I don&#8217;t know if Special Edition=DVD+pixie dust, but it certainly is special if you can find one.</p>
<p>In regards to the software sharing(warez) guy.  One thing you folks need to understand- Something that S2games/Savage understands is that supply and demand will be served whether you get irate or not.  That is the system.  Regardless of your arrogance you don&#8217;t make the system or the laws of nature.  Whine that copyright doesn&#8217;t listen to the laws of physics all you want.  </p>
<p>And with these hard copies being nowhere to be found for a 75 cent DVD, you will eventually come to realize that piracy is more efficient than any other brick and mortar medium&#8230; and even more efficient than a single point of failure at an overloaded download site.  It&#8217;s more efficient.  It&#8217;s cheaper.  It&#8217;s faster.  Game companies have to release properly, like Savage for example with the download/key/hard copy/whatever package you want.</p>
<p>And since games are marketed for children with no impulse control, this supply and demand paradigm becomes more accute.  </p>
<p>But don&#8217;t think that warez detracts from sales.  I would not buy a car without test driving it first.  I wouldn&#8217;t buy food without seeing if it&#8217;s rotten.  You don&#8217;t hear smart game developers whine about this sh|t.  I&#8217;m just saying here what everybody knows but are too scared/envious/2-faced to say.  The distributors that do embrace it will become the innovator and turn this to their advantage(like Savage-just selling a key?:O).  I am going to buy this game.  I don&#8217;t have to.  It&#8217;s because I want to.  Btw, Icculus/UT rocks.  $ to you and Epic.</p>
<p>Thor</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Axxon</title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23646</link>
		<dc:creator>Axxon</dc:creator>
		<pubDate>Mon, 22 Mar 2004 13:55:51 +0000</pubDate>
		<guid isPermaLink="false">#comment-23646</guid>
		<description><![CDATA[Hello.  I cant seem to get my mic working in ut2k4.  The problem is that when i hit the activate mic key, the sound is lowered but when i talk no one can hear me.  Also, i dont see that display to see how loud you are talking.  Also... i know my mic is working because i tested and recorded stuff on audacity.  Please Help,  Thanks
]]></description>
		<content:encoded><![CDATA[<p>Hello.  I cant seem to get my mic working in ut2k4.  The problem is that when i hit the activate mic key, the sound is lowered but when i talk no one can hear me.  Also, i dont see that display to see how loud you are talking.  Also&#8230; i know my mic is working because i tested and recorded stuff on audacity.  Please Help,  Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mrew</title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23635</link>
		<dc:creator>mrew</dc:creator>
		<pubDate>Fri, 19 Mar 2004 13:51:09 +0000</pubDate>
		<guid isPermaLink="false">#comment-23635</guid>
		<description><![CDATA[Just bought the DVD version today; seems to be some stability issues: I&#039;m occasionally getting mid-game crashes that I never experienced with the demo after extensive play. Last one bugged out with Assertion failed: p-&gt;model1 [File:KFarfield.cpp] [Line: 937]

Anyways; other than that it&#039;s totally awesome; and BR rules!]]></description>
		<content:encoded><![CDATA[<p>Just bought the DVD version today; seems to be some stability issues: I&#8217;m occasionally getting mid-game crashes that I never experienced with the demo after extensive play. Last one bugged out with Assertion failed: p->model1 [File:KFarfield.cpp] [Line: 937]</p>
<p>Anyways; other than that it&#8217;s totally awesome; and BR rules!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23634</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 19 Mar 2004 13:43:19 +0000</pubDate>
		<guid isPermaLink="false">#comment-23634</guid>
		<description><![CDATA[I followed the instructions on the back cover of the booklet and went to www.gameregister.com, filled out *all* the fields, required and optional alike, only to get a javascript error saying required fields must be filled in.

I want to register my game as a linux user, but this error keeps me from doing so.

Anyone else experienced this?]]></description>
		<content:encoded><![CDATA[<p>I followed the instructions on the back cover of the booklet and went to <a href="http://www.gameregister.com" rel="nofollow">http://www.gameregister.com</a>, filled out *all* the fields, required and optional alike, only to get a javascript error saying required fields must be filled in.</p>
<p>I want to register my game as a linux user, but this error keeps me from doing so.</p>
<p>Anyone else experienced this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23632</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 19 Mar 2004 13:04:03 +0000</pubDate>
		<guid isPermaLink="false">#comment-23632</guid>
		<description><![CDATA[I picked up the CD edition yesterday and I haven&#039;t been able to connect to a single server.  The demo worked fine for me, but the retail seems to have a problem on amd64.]]></description>
		<content:encoded><![CDATA[<p>I picked up the CD edition yesterday and I haven&#8217;t been able to connect to a single server.  The demo worked fine for me, but the retail seems to have a problem on amd64.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23629</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 19 Mar 2004 08:07:15 +0000</pubDate>
		<guid isPermaLink="false">#comment-23629</guid>
		<description><![CDATA[i just bought ut2004 DVD-box in saturn store in germany for 45,- ?, windows and linux installs both without problems, but i have the 800x600-problem. but beside of that the game is full playable and rocking:D]]></description>
		<content:encoded><![CDATA[<p>i just bought ut2004 DVD-box in saturn store in germany for 45,- ?, windows and linux installs both without problems, but i have the 800&#215;600-problem. but beside of that the game is full playable and rocking:D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23623</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 18 Mar 2004 15:24:38 +0000</pubDate>
		<guid isPermaLink="false">#comment-23623</guid>
		<description><![CDATA[Okay,
anybody got to test the 64bit version on a really high end amd fx processor?
Could be fun to compare against the 32bit version.]]></description>
		<content:encoded><![CDATA[<p>Okay,<br />
anybody got to test the 64bit version on a really high end amd fx processor?<br />
Could be fun to compare against the 32bit version.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6562/comment-page-1#comment-23614</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 18 Mar 2004 05:17:30 +0000</pubDate>
		<guid isPermaLink="false">#comment-23614</guid>
		<description><![CDATA[BTW the shipped versions of the SDL and OpenAL libs are the same one as were released to patch the demo into working with ALSA for input, so the downloads at warp&#039;s page aren&#039;t needed.]]></description>
		<content:encoded><![CDATA[<p>BTW the shipped versions of the SDL and OpenAL libs are the same one as were released to patch the demo into working with ALSA for input, so the downloads at warp&#8217;s page aren&#8217;t needed.</p>
]]></content:encoded>
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