Neverwinter Nights 1.62

February 26th, 2004 by Crusader

Version 1.62 of BioWare’s Dungeons and Dragons RPG Neverwinter Nights has been released. Changes (full list):

  • multiplayer support for custom talk tables
  • spell fixes
  • exploit fixes
  • Sea Hag creature

There’s a profile of the Sea Hag here.

Neverwinter Nights 1.62 Download: [ ]

8 Responses to “Neverwinter Nights 1.62”

  1. tyreth Says:

    Just in case any of you are wondering – with the 2.6.x kernel, many people seem to be experiencing a very slow startup for NWN. It’s just a black screen for maybe 20 seconds (depending on your system), before the game starts or you see anything.

    There’s been a bit of talk about this on the NWN forums, but no resolution yet. Kernel 2.4 seems to be normal.

  2. Anonymous Says:

    [i]There’s a profile of the Sea Hag here[/i]

    And a picture here:

    [i]… it’s a joke.[/i]

  3. Anonymous Says:

    Anyone know if they fixed the HotU Linux-specific bug in the Puzzler’s Crypt?


  4. Anonymous Says:

    does anyone know what happend to angry pixels? gone or what?

  5. Hohlraum Says:

    ingame cut scene playback?

  6. Anonymous Says:

    Installed this sucker last night.
    I’m playing with a couple of buddies and with this new patch the server started kicking us off every time I went to save the game.
    Totally annoying.
    Time to back it out!

    And yes, the slowdowns started big time with 1.61. Takes freakin’ forever to start up nwn or load/join a game.

  7. Anonymous Says:

    When are they fixing the damned stink bugs?

  8. Anonymous Says:

    It feels faster with my shiny new Linux kernel 2.6.3 from debian and the current ATI drivers.

    P4 1.8GHz
    512MB DDR ram
    ATI Radeon 9600 Pro 256MB
    Debian unstable

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