LINUXGAMES

Xmame 0.79.1

February 20th, 2004 by Marv

Our favorite multiple arcade machine emulator, Xmame, has been updated to version 0.79.1. Changes in this release include:

  • Everything from MAME 0.79 (changes) and MESS 0.79 (changes).
  • Added a missing osd_die() definition. Without this, OpenVMS was reporting a compile error.
  • More changes to support OpenVMS. (Robert Alan Byer)
  • Updated the ALSA DSP module to use the ALSA 1.0 API. (Shyouzou Sugitani)
  • Paths now allow a literal “$” if it’s preceded by “”. (AndrĂ© Majorel)
  • The JOY_SDL option should now actually work with non-SDL targets. (Gorka Olaizola)
  • Fixed a segfault that occurred when “-debug” was used with a rotated game.
  • The debugger window should no longer be blank for 32bpp games.
  • Fixed a bug in fix-comments.c that was causing it to mangle src/drivers/vendetta.c.
  • When XINPUT is defined in the makefile but no XInput devices are configured, the mouse is treated as a trackball. (Gerd Sussner)
  • Added SYSCONFDIR to the makefile to specify a path for systemwide configuration files. (Nicos Panayides)
  • Hacked support for CHD files into the mame-cd script in the contrib tools directory. Also fixed a few small bugs.
  • The Xv YUV code should now work on big-endian platforms. (Maciej J. Woloszyk)
  • Removed “neomame” and “cpsmame” as targets from the makefile since the core no longer supports them.
  • The trigger for the ACT LABS TV light gun now works; reloading now requires only one offscreen shot instead of two. (Joe)


Download [ Xmame 0.79.1 ]

One Response to “Xmame 0.79.1”

  1. Anonymous Says:

    # Added a missing osd_die() definition. Without this, OpenVMS was reporting a compile error.

    Where is the Alpha troll when you need him?

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