LINUXGAMES

UT2004 Demo for AMD64 Available

February 16th, 2004 by jvm

That tirelessly coding fairy godmother of the Linux gaming community, Ryan “icculus” Gordon, has posted news that a 64-bit native version of the UT2004 demo (see our previous post) for AMD‘s AMD64 line of processors is now available. This package includes both the client and the dedciated server.

Ryan cautions people to consider several factors when evaluating the AMD64 build. The compilers/drivers on this architecture aren’t nearly as mature as you might be used to on a 32-bit system, so don’t be too critical about performance just yet. If you don’t have an Opteron, Athlon64, or Athlon FX processor then this build is useless to you. If you don’t have a 64-bit operating system, then this build is useless to you. And, finally, there are reports of system lockups and reboots when running this binary: you have been warned. In short, you probably shouldn’t be running this on your company’s mission-critical webserver.

Gentoo users should be able to sync up and then “emerge ut2004-demo” to get the appropriate version of the demo. The spread via Gentoo mirrors will benefit non-Gentoovians as they can just hit a mirror site and look for “/distfiles/ut2004-lnx64-demo-3120.run.bz2″.

There are also other places to grab the file:
FasterFiles.com HTTP
daddeln.de HTTP

7 Responses to “UT2004 Demo for AMD64 Available”

  1. Anonymous Says:

    but no Linux/PPC version.

  2. Anonymous Says:

    Here is how to do it,

    [b]ut2004demo/Benchmark/botmatch-rankin.sh[/b]
    #!/bin/sh
    ../ut2004demo dm-rankin?spectatoronly=true?numbots=12?quickstart=true?attractcam=true -benchmark -seconds=77 -ini=default.ini -exec=..\Benchmark\Stuff\botmatchexec.txt $*

    [b]ut2004demo/Benchmark/Stuff/botmatchexec.txt[/b]
    showhud
    ship

    —————–
    execute botmatch-rankin.sh
    check [b]~/ut2004demo/Benchmark/benchmark.log[/b]

    numbers are low, average, high fps.

  3. Anonymous Says:

    I have a friend with a Ath64 3000+ (he asked me what to get so…) and currently he is running Windows, but if I find an old HD I bet he will let me use his computer for testing and ‘unofficial unoptmised buggy tech demo quality’ bench marks along with bug reports to the many buggy AMD64 Linux things, unless someone gives me a good reason not to.
    I won’t have anything for a week anyhow, so I may be to late.

  4. Anonymous Says:

    I’m currently running this on my company’s mission critical web server, and it runs without a hit%&Q#¤G«ðHÞA >Þ¢
    NO CARRIER

  5. gingerninja Says:

    Are Epic/Atari/whoever going to include dolby digital audio properly this time around ?

    Perhaps on the DVD version ?
    I was utterly disappointed with UT2003 that I couldn’t have DD sound without having an encoder, namely N-FORCE 2 chipset.

    I mean come on, a game relies as much on the sound effects and music as it does on graphics and gameplay. Like the movies the sounds/music makes the film/sets the scene etc (almost) !

    It’s about time we ditched EAX and the like and used a far more enriched audio system.

    [b]Bring on Dolby Digital/DTS in games.[/b]

    GingerNinja
    [Mandrake 8,8.1,8.2,9,9.1,9.2 user]

  6. povman Says:

    yay! notice how he tells gentoo users how to install it? therefore everyone who wants to play this uses gentoo. Everyone wants to play this, therefore everyone uses gentoo. QED
    really, it is very good.

  7. gingerninja Says:

    Anyone know how to get UT2003′s dolby digital to work ?
    I have just got myself a Shuttle SN45G and want to use my Home Theatre System to try out the decent surround sound.

    Any takers ?

    Cheers

    GingerNinja

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