Advanced Strategic Command 1.14.0
February 9th, 2004 by MarvFans of the strategy-styled gaming like the Battle Isle series might be interested in the new release of Advanced Strategic Command. Changes in this release include:
- Replays should issue no false alarms any more and have an improved inconsistency detection
- Improved AI
- TPWM decoding for importing BI3 maps
- Fixed: airplane crash messages reported wrong coordinates
- Autotraining only trains units with max ammo
- Units can be given names
- Removing mines now consumes movement points
- Building entry now has constant movemalus
- Increased ammo production cost
- Resource transfer between players now issues a message for the providing player
- Fixed: unit could attack after movement (with RF on) although “no attack after move” property was set
- Buildings: new properties: “ExternalResourceTransfer”, “ExternalAmmoTransfer”
- Container: Movemalus override for unloading
- Fixed: resource sink building not working
Download: [ Advanced Strategic Command 1.14.0 Source Code ]




February 9th, 2004 at 11:49 pm
it were available on Mac OSX