LINUXGAMES

SDL Logo Contest

February 1st, 2004 by jvm

Sam Lantinga (formerly of Loki, currently of Blizzard) has posted this announcement that a contest is being held to create a new logo for the Simple DirectMedia Layer (SDL for short). The requirements for appropriate submissions are:

  • Looks really good.
  • More representative of SDL than the old one. (I suppose he means this image.)
  • Vectorized would be preferred but a 1600×1200 PNG would also be acceptable.
  • Uses a white/transparent background for better commercial use, for example on game boxes and T-shirts.

You can view the current entries at the contest page and submit your own entries to contest@libsdl.de. Also, for reference, the SDL FAQ points to this page of unofficial logos created by the community at some point in the past.

I figure that all you high-brow, articulate art critics lambasting the new LG can turn that negative energy into positive effort and come up with something nice for the community.

UPDATE:As pointed out in the first comment below, the contest’s submission phase has apparently ended and the voting phase has begun. I checked the date on the email from Sam and it’s dated 30 January 2004, so we aren’t completely to blame. Oh well. The focus on positive effort has been called off and negativity can flow freely again as you argue over the various designs. Enjoy.

6 Responses to “SDL Logo Contest”

  1. Says:

    Entries were accepted until today. Now it’s just the voting phase.

    sorry.

  2. ikekrull Says:

    Will the SDL project now simply vanish into the aether after asking people to design logos and then not even bothering to pick a winner?

  3. Says:

    No. 40 is an awesome logo. IMHO, it’s the best one on there.

  4. Says:

    I’d rather be glad to see some new progress made in SDL. It’s an amazing library but unfortunately it doesn’t seems to move a lot since more than one year, apart from a few bugfixes. And the SDL 2.0 CVS folder hasn’t been touched since its initial import.

    There are plenty of good ideas to be put in SDL 2.0, and some missing features from 1.2 (like hw accelerated 2D) that would definitely make it the killer lib.

  5. Says:

    My attempts look like something made on an atari 2600.

  6. Catonga Says:

    I like Logo number 45 most.

    Because it expresses SDL at its best.

    The 3 colors express the visual capabilitys of SDL
    and the brackets on the side stand for the Audio part of SDL.

    It also would look very good on a package of a commercial game.

    And the black & white variant is easily to print on T-Shirts.

    So all in all, i hope that No. 45 from Shandy Brown will became the winner.

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