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	<title>Comments on: New NVIDIA Drivers Released</title>
	<atom:link href="http://www.linuxgames.com/archives/6414/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/6414</link>
	<description>Embrace your Inner Penguin</description>
	<pubDate>Sun, 06 Jul 2008 04:50:59 +0000</pubDate>
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		<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22631</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 02 Jan 2004 18:21:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-22631</guid>
		<description>Improved ut2003 performance by about 30%

(pci 256mb 5200)

Thanks NVIDIA!</description>
		<content:encoded><![CDATA[<p>Improved ut2003 performance by about 30%</p>
<p>(pci 256mb 5200)</p>
<p>Thanks NVIDIA!</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22630</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 02 Jan 2004 18:17:35 +0000</pubDate>
		<guid isPermaLink="false">#comment-22630</guid>
		<description>Improved my graphic performance on ut2003 by about 30%

(256pci 5200) 

thanks NVIDIA!</description>
		<content:encoded><![CDATA[<p>Improved my graphic performance on ut2003 by about 30%</p>
<p>(256pci 5200) </p>
<p>thanks NVIDIA!</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22591</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 30 Dec 2003 16:25:46 +0000</pubDate>
		<guid isPermaLink="false">#comment-22591</guid>
		<description>So far the consensus is VIA chipsets for AMD processors are having trouble and others (2.4.x kernel) mostly work.  2.6 kernel builds can work with a little extra effort.

see http://www.nvnews.net/vbulletin/

Maybe I'll try Fedora + GF3 + nforce2 + new driver tonight...

Good luck.</description>
		<content:encoded><![CDATA[<p>So far the consensus is VIA chipsets for AMD processors are having trouble and others (2.4.x kernel) mostly work.  2.6 kernel builds can work with a little extra effort.</p>
<p>see <a href="http://www.nvnews.net/vbulletin/" rel="nofollow">http://www.nvnews.net/vbulletin/</a></p>
<p>Maybe I&#8217;ll try Fedora + GF3 + nforce2 + new driver tonight&#8230;</p>
<p>Good luck.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22574</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 29 Dec 2003 02:20:39 +0000</pubDate>
		<guid isPermaLink="false">#comment-22574</guid>
		<description>Im running Fedora with the latest kernel and NVIDIA drivers and NWN and all my WineX games run flawlessly.  The install of the drivers was very smooth as well.  A+++ to Nvidia! </description>
		<content:encoded><![CDATA[<p>Im running Fedora with the latest kernel and NVIDIA drivers and NWN and all my WineX games run flawlessly.  The install of the drivers was very smooth as well.  A+++ to Nvidia!</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22553</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 26 Dec 2003 17:43:04 +0000</pubDate>
		<guid isPermaLink="false">#comment-22553</guid>
		<description>fx5200 w/ hacked-up redhat 5.1.

I like the idea of sleeping while waiting for a vblank -- it really seems to work.  Cool.

On the other hand the performance of reading the framebuffer back into a texture seems to have dropped quite sharply since 4xxx (I could be mistaken, but I don't think so -- I could downgrade back to 4xxx to verify if anyone here is in a position to look into it).
</description>
		<content:encoded><![CDATA[<p>fx5200 w/ hacked-up redhat 5.1.</p>
<p>I like the idea of sleeping while waiting for a vblank &#8212; it really seems to work.  Cool.</p>
<p>On the other hand the performance of reading the framebuffer back into a texture seems to have dropped quite sharply since 4xxx (I could be mistaken, but I don&#8217;t think so &#8212; I could downgrade back to 4xxx to verify if anyone here is in a position to look into it).</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22550</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 26 Dec 2003 11:01:40 +0000</pubDate>
		<guid isPermaLink="false">#comment-22550</guid>
		<description>The new driver still doesn't work on Samsung X10 laptops with a GF-Go graphics card... :((</description>
		<content:encoded><![CDATA[<p>The new driver still doesn&#8217;t work on Samsung X10 laptops with a GF-Go graphics card&#8230; :((</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22544</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 25 Dec 2003 05:33:37 +0000</pubDate>
		<guid isPermaLink="false">#comment-22544</guid>
		<description>I'm running 2.6.0 on a dual athlon rig with a Geforce 4 Ti4600.

X works fine, and GL stuff seems plenty fast (ut2003 plays smoothly). The only caveat I have is that as soon as I fire up X, I can't drop back to console without a reboot. The machine doesn't lock up or anything, it's just that the console remains black. It's not a huge deal, but is a little annoying.</description>
		<content:encoded><![CDATA[<p>I&#8217;m running 2.6.0 on a dual athlon rig with a Geforce 4 Ti4600.</p>
<p>X works fine, and GL stuff seems plenty fast (ut2003 plays smoothly). The only caveat I have is that as soon as I fire up X, I can&#8217;t drop back to console without a reboot. The machine doesn&#8217;t lock up or anything, it&#8217;s just that the console remains black. It&#8217;s not a huge deal, but is a little annoying.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22541</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 24 Dec 2003 20:32:44 +0000</pubDate>
		<guid isPermaLink="false">#comment-22541</guid>
		<description>GeForce FX 5200, 2.6 Kernel, Gentoo</description>
		<content:encoded><![CDATA[<p>GeForce FX 5200, 2.6 Kernel, Gentoo</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22540</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 24 Dec 2003 18:19:19 +0000</pubDate>
		<guid isPermaLink="false">#comment-22540</guid>
		<description>i'm not getting any kernel panics or the like, although i've seen the results of several poorly handled NULL pointer oop's for other people.
From what i've heard, it's related to the agp driver you're using, so if you swap from agpgart to NVagp, or vice versa (defaults to agpgart iirc) it might help get it working, or just apply patches that fix the issue.

meanwhile, for me, if i run neverwinter nights in a window, i find i get weird blocky black patches on the top half of the window if it DOESN'T have focus for a short period.

goes away when it regains focus, so it's hardly a problem, just an annoyance.

one wonders if the bug is bioware's or nvidia's tho, one presumes the GL library met a bunch of standard tests... 

using a geforce 4 ti 4800 here.

ashridah</description>
		<content:encoded><![CDATA[<p>i&#8217;m not getting any kernel panics or the like, although i&#8217;ve seen the results of several poorly handled NULL pointer oop&#8217;s for other people.<br />
From what i&#8217;ve heard, it&#8217;s related to the agp driver you&#8217;re using, so if you swap from agpgart to NVagp, or vice versa (defaults to agpgart iirc) it might help get it working, or just apply patches that fix the issue.</p>
<p>meanwhile, for me, if i run neverwinter nights in a window, i find i get weird blocky black patches on the top half of the window if it DOESN&#8217;T have focus for a short period.</p>
<p>goes away when it regains focus, so it&#8217;s hardly a problem, just an annoyance.</p>
<p>one wonders if the bug is bioware&#8217;s or nvidia&#8217;s tho, one presumes the GL library met a bunch of standard tests&#8230; </p>
<p>using a geforce 4 ti 4800 here.</p>
<p>ashridah</p>
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	<item>
		<title>By: taylor</title>
		<link>http://www.linuxgames.com/archives/6414#comment-22537</link>
		<dc:creator>taylor</dc:creator>
		<pubDate>Wed, 24 Dec 2003 16:58:38 +0000</pubDate>
		<guid isPermaLink="false">#comment-22537</guid>
		<description>I had the problem with either an oops or unaccelerated rendering with Fedora Core 1 and the 2.4.22 kernel.  From the various nVIDIA forums it turns out that with VIA chipsets especially there is a problem with the new drivers.  The problem, as I understand it, is with the modifications the driver makes to AGPGART and a bad habit of returning NULL for the AGP handle the AGP setup wasn't finished correctly.  The minion.de 2.6.0 patch has a fix for this but if you are using a 2.4 kernel all you need is this one part of the minion.de patch:

http://icculus.org/~taylor/misc/nvidia_agp-5328.diff

Run the installer with --extract-only and then apply the patch (with -p1) within the created directory.  Run ./nvidia-installer to install the new drivers with the fixed nvidia.o kernel module.  Remember though that this is only for the nvidia.o module that you build yourself, using a prebuilt module isn't going to work.  If you've already gotten the drivers installed then you can just go into the ./usr/src/nv directory and type 'make' to build and install the new kernel module.

It worked for me anyway.  This may not be the only issue with the new driver though so keep that in mind.  In other words, YMMV.</description>
		<content:encoded><![CDATA[<p>I had the problem with either an oops or unaccelerated rendering with Fedora Core 1 and the 2.4.22 kernel.  From the various nVIDIA forums it turns out that with VIA chipsets especially there is a problem with the new drivers.  The problem, as I understand it, is with the modifications the driver makes to AGPGART and a bad habit of returning NULL for the AGP handle the AGP setup wasn&#8217;t finished correctly.  The minion.de 2.6.0 patch has a fix for this but if you are using a 2.4 kernel all you need is this one part of the minion.de patch:</p>
<p><a href="http://icculus.org/~taylor/misc/nvidia_agp-5328.diff" rel="nofollow">http://icculus.org/~taylor/misc/nvidia_agp-5328.diff</a></p>
<p>Run the installer with &#8211;extract-only and then apply the patch (with -p1) within the created directory.  Run ./nvidia-installer to install the new drivers with the fixed nvidia.o kernel module.  Remember though that this is only for the nvidia.o module that you build yourself, using a prebuilt module isn&#8217;t going to work.  If you&#8217;ve already gotten the drivers installed then you can just go into the ./usr/src/nv directory and type &#8216;make&#8217; to build and install the new kernel module.</p>
<p>It worked for me anyway.  This may not be the only issue with the new driver though so keep that in mind.  In other words, YMMV.</p>
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