10th Anniversary of DOOM
December 15th, 2003 by CrusaderTen years ago last week, id Softwarereleased version 1.0 of DOOM Episode 1: Knee Deep in the Dead (shareware,which is still available to thisday).Not too long afterthe initial release (which you can read abouthere inthis excerpt from Then, just one year later (Dec 9, 1994), id’s Dave Taylor I doubt I can improve upon that statement, so I’ll refrain from trying. At anyrate, nascent Linux gamers were now able to match wits (and HE ordnance) withhellspawn on the open source platform.
Flash forward four years: id makes the source code to DOOM available(and, eventually, under the I thought I had more to say here, like how much of an influence DOOMwas for me, crazy multiplayer anecdotes, how I nearly soiled my chair fightingthe Cyberdemon the first time, that sort of thing, but none of it isparticularly interesting or compelling entertainment in and of itself, so you get nothing!
Ok, I lied. Here’s a blurb from an ancient Wired magazine “Are you a Doom fan?” one beta-tester asked.
Tim stared at him. “Uh, I work here, remember?”
“No, man, you don’t understand. Doom is my life!” Some of you out there may have missed out on DOOM. If so, I’m here to help. Ifyou lack the retail versions of DOOM or DOOM II, you can still grab theshareware WAD linked above (the game data: maps, monsters, level textures, and soforth) and one of the myriad of DOOM code forks (usually referred to somewhatconfusingly as “source ports”), such as DOOM 1 Episode 1 Shareware WAD: [ Here’s a few commemorative articles of note:
I did this ’cause Linux gives me a woody. It doesn’t generaterevenue.
But for most fans, there’s nothing academic about id’s games. Several Doomdiehards who came to id one afternoon to perform beta testing demanded thatTim Willits customize their mouse and keypad configurations in accordance withhighly specific instructions. Willits complied, commenting, “You know, none ofus use these weird configurations.”




December 16th, 2003 at 2:59 am
That Doom Comic is pretty funny. Ha ha ha!
December 16th, 2003 at 5:16 am
Does anyone know which weird configurations they used?
I know I have a weird one myself. Like I move forward with RMB, backwards with MMB, strafe with q/w, jump on e, stuff like that.
December 16th, 2003 at 10:52 am
I loved Doom. My buddies and I spent countless hours designing levels (with the excellent DoomEd) and playing over modem. There was also a great local BBS called “The Dayton Gamenet”, which featured 4-player Doom/Heretic/etc. capabilitites by means of a special game client interface. It was fun kicking ass in Brickyard, perhaps one of the best Doom DM levels ever made.
December 16th, 2003 at 6:40 pm
I’ve just upgraded to mdk9.1, and as usual I reinstall things that matter. I use PRBOOM with my Ultimate Doom and Doom 2 registered WADS and occasionally have a quick blast, simply because it is such a defining moment in PC gaming history and such a playable game. Ok now it looks blocky but it’s like being a pensioner and reminiscing about WW2 :D id rock and will hopefully always rock because they are truly in control. The day they sell out to corporatism is the day we all have to accept mediocrity as the norm. Here’s to id :D Cheers.
December 17th, 2003 at 8:05 am
..as the author of ‘The Sky May Be’, I don’t know whether to laugh or cry..
December 17th, 2003 at 4:48 pm
Over on http://www.newdoom.com, there is/was a tabloid about 3dgamers.com celebrating the 10th anniversary of DooM by posting a high resolution trailer of DooM III in E3 (here, http://www.3dgamers.com/news/more/1070941267/).
Now for the OT information, “new pictures” of DooM III are posted (here, http://www.newdoom.com/newdoomshots.php).
December 18th, 2003 at 10:30 am
http://zdoom.org/
Installing Linux from scratch can certainly be entertaining (not to mention time-consuming). So far, I’m pretty happy with it. This is the first Linux installation I’ve used where all my hardware actually works. I also like the feeling of control that comes from being able to download the very latest XFree86 source code, compile it, and use it right away without having to wait for somebody else to create an RPM for it.
How does this relate to ZDoom? Well, now that the 2.0.x series of ZDoom is restricted to bug-fixes and I have a working Linux installation, I might actually find time to update the Linux port.
But first I must figure out why I can’t change Metacity’s theme with the GNOME theme manager…