Cat Mother releases OpenSource Prototype Engine.
September 24th, 2003 by MarvCat Mother, a software development house, that has closed their doors has released the source code to their prototype of a 3rd person action/adventure game to the gaming community. The game engine was developed in C++/DirectX9, so the amount of work to make this a portable solution is unknown. Also to note was that the game engine was released under BSD license and the content is published under GPL license.




September 24th, 2003 at 5:45 pm
If it weren’t for Marv, this place would be dead. All you other simps get off your rear and post some freaking news.
September 24th, 2003 at 8:32 pm
To post something on-topic, in a burst of giddy boredom, i downloaded this thing, whipped up some makefiles, fixed some small stuff, and successfully compiled large parts of it, in linux. DirectX seems to be abstracted, so it shouldn’t be too bad for someone who actually know what they are doing. Haven’t looked too closely, though.
September 24th, 2003 at 9:36 pm
There was the MS, something about messenger, there is that C&C generals that is just screen shots of something I can’t play (on my computer at least), but I am seeing an AMD 64 ad, now that can be used in Linux! *clicks ad now*
note: I am aware linuxgames.com does not get to choose their own advertisements, I am just saying they have a good one at last.
September 28th, 2003 at 11:20 pm
I really think its too much trouble to try converting the engine on OpenGL… it would be much better to just rip out the game logic and attach it to one of the hoards of engines already available. The content would be useful though. Any tank models there, for my new game?