Wolf:ET 2.56
September 11th, 2003 by AlkiniVersion 2.56 of Wolfenstein: Enemy Territory has been released; Linux-specific changes include:
- catches and disables a DGA mouse issue
- you can set r_gamma to -1 to use the current X gamma instead of client set ramp
- fixed text mode setup on glibc 2.3 systems (RH9 typically)
In addition to those, the other version changes are also included (the ones listed in the win32 changelog).
For those with BitTorrent installed, you can download with the torrents listed on zerowing.idsoftware.com/BT:
- et-linux-2.56.x86.run.torrent (full version, 258 MB)
- et-linux-2.56-update.x86.run.torrent (2.55 -> 2.56 patch, 6.7 MB)
Otherwise, traditional download mirrors can be found at Blues and we have the files mirrored locally:
- et-linux-2.56.x86.run @ LG/ 3DD (258 MB)
- et-linux-2.56-update.x86.run @ LG/ 3DD (6.7 MB)




September 11th, 2003 at 1:00 pm
I downloaded the update twice using the torrent link, and once using the Blues mirror, but each of these ends up with the following error when trying to run the update:
# sh et-linux-2.56-update.x86.run
Verifying archive integrity…head: `-329′ option is obsolete; use `-n 329′
Try `head –help’ for more information.
Error in MD5 checksums: d41d8cd98f00b204e9800998ecf8427e is different from 3b7430fddd36750a573a15bf945cb56e
September 11th, 2003 at 3:37 pm
The problem is your version of head is “too new” and no longer supports the older – format.
September 11th, 2003 at 4:59 pm
wow. bug in makeself then?
that was packaged with a recent CVS version of makeseilf though. oh well
September 11th, 2003 at 8:25 pm
I’m quite annoyed, because I bought a new gfx card (a cheap leadtek GF FX5200, not ultra) to get some extra fps. It made almost no difference in linux (maybe 1 or 2 fps), while in windows it made a difference of 10+fps…and not just that, it ran significantly faster with both my old and new cards in windows.
Very annoying, but no-one’s been able to tell me why it’s running so much slower in Linux.
September 12th, 2003 at 4:08 am
I am not sure what the internal MD5 sums are (those are generated by makeself during packaging), but md5sum on the actual files should say:
b75971eaf9c8b740f213bf1e20249f23 et-linux-2.56-update.x86.run
98f9c53e6b1b7d2261cb608788162f83 et-linux-2.56.x86.run
If you don’t have this then you don’t have the right files.
September 12th, 2003 at 3:43 pm
I have installed it from 3dgamers. No errors.
http://www.3dgamers.com/dl/games/wolfensteinet/et-linux-2.56-update.x86.run.html
In the game though, it seems that the medic and covert ops are damn near bulletproof. The FedOps dies after 3 hits from a mp40. And various other things that are a bit confusing at first. Actually, I’m still confused. I’m attempting not to get shot in the first place, but it’s a bit hard.
It has made my skill level take a kick to the shin, but I think it adds to the challenge. Very nice game. Running quite stable at all resolutions on an Nvidia Ti4200. All this, and it’s free. I honestly can’t ask for more. Thanks I.D. You rock.
PS- I pre-ordered Doom3 as a thank you.
September 12th, 2003 at 6:10 pm
would be cool.
September 15th, 2003 at 4:53 pm
Is there a way to change the Fast Writes and SBA settigs in the NVidia agp driver? If so do they help anything?
my /proc/driver/nvidia/agp/status says:
Status: Enabled
Driver: NVIDIA
AGP Rate: 4x
Fast Writes: Disabled
SBA: Disabled
but the /proc/driver/nvidia/agp/card files says:
Fast Writes: Supported
SBA: Supported
AGP Rates: 4x 2x 1x
Registers: 0x1f000217:0x1f000104
Thanks
-S
September 22nd, 2003 at 8:11 am
I got Return to Castle Wolfenstein – Game of the Year, for my 47th birthday from my daughter and I do not want to put it on Windows. What is the basic process for doing it on my RH9.0 Linux desktop? Sorry for the stupid question, but I am a Linux convert and the Linux gaming is on my weak side. – pointers please :-) Much appreciated…