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	<title>Comments on: Battlemech 1.1</title>
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	<link>http://www.linuxgames.com/archives/6343</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6343/comment-page-1#comment-21339</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 09 Sep 2003 18:09:54 +0000</pubDate>
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		<description><![CDATA[I&#039;ve downloaded it and is quite playable.  It&#039;s a very different Quake mod. It&#039;s Linux compatibility is great. 

I wonder when the Dedicated servers start going up....]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve downloaded it and is quite playable.  It&#8217;s a very different Quake mod. It&#8217;s Linux compatibility is great. </p>
<p>I wonder when the Dedicated servers start going up&#8230;.</p>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6343/comment-page-1#comment-21308</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 08 Sep 2003 07:20:32 +0000</pubDate>
		<guid isPermaLink="false">#comment-21308</guid>
		<description><![CDATA[The game is quite playable and plays difreent then Quake. I can tell it uses the Quake engine from the visuals, guess I played Quake too much back in the day. Eye candy isn&#039;t everything though, and I like how this game plays. I would think that the Quake engine would be running into limitations by now and Crystal Space (crystal.sf.net) would have make a better choice (you would get arrays! :-), but I am sure there are reasons.
Anyhow, still a good game (my opinion) and I recommend people try it.
BTW, the link to &#039;Additional files (req)&#039; is a like to the files required for Windows play (.dll and .exe) and I didn&#039;t use it and still played.]]></description>
		<content:encoded><![CDATA[<p>The game is quite playable and plays difreent then Quake. I can tell it uses the Quake engine from the visuals, guess I played Quake too much back in the day. Eye candy isn&#8217;t everything though, and I like how this game plays. I would think that the Quake engine would be running into limitations by now and Crystal Space (crystal.sf.net) would have make a better choice (you would get arrays! :-), but I am sure there are reasons.<br />
Anyhow, still a good game (my opinion) and I recommend people try it.<br />
BTW, the link to &#8216;Additional files (req)&#8217; is a like to the files required for Windows play (.dll and .exe) and I didn&#8217;t use it and still played.</p>
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		<title>By: cburke</title>
		<link>http://www.linuxgames.com/archives/6343/comment-page-1#comment-21303</link>
		<dc:creator>cburke</dc:creator>
		<pubDate>Mon, 08 Sep 2003 03:32:13 +0000</pubDate>
		<guid isPermaLink="false">#comment-21303</guid>
		<description><![CDATA[Oh no, I don&#039;t think so.  I&#039;m never touching QuakeC again.  I did my time programming in a &quot;language&quot; with no arrays.  I&#039;m not doing it again.

Good luck to anyone else, though. :)]]></description>
		<content:encoded><![CDATA[<p>Oh no, I don&#8217;t think so.  I&#8217;m never touching QuakeC again.  I did my time programming in a &#8220;language&#8221; with no arrays.  I&#8217;m not doing it again.</p>
<p>Good luck to anyone else, though. :)</p>
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