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	<title>Comments on: Wolfenstein: Enemy Territory Released</title>
	<atom:link href="http://www.linuxgames.com/archives/6293/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/6293</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
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		<title>By: realidades abstractas</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-331441</link>
		<dc:creator>realidades abstractas</dc:creator>
		<pubDate>Thu, 10 May 2012 12:53:05 +0000</pubDate>
		<guid isPermaLink="false">#comment-331441</guid>
		<description><![CDATA[&lt;strong&gt;realidades abstractas...&lt;/strong&gt;

[...]LinuxGames - Embrace your inner penguin![...]...]]></description>
		<content:encoded><![CDATA[<p><strong>realidades abstractas&#8230;</strong></p>
<p>[...]LinuxGames &#8211; Embrace your inner penguin![...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: privat emailoprettesher</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-331406</link>
		<dc:creator>privat emailoprettesher</dc:creator>
		<pubDate>Wed, 18 Apr 2012 11:18:55 +0000</pubDate>
		<guid isPermaLink="false">#comment-331406</guid>
		<description><![CDATA[&lt;strong&gt;privat emailoprettesher...&lt;/strong&gt;

[...]LinuxGames - Embrace your inner penguin![...]...]]></description>
		<content:encoded><![CDATA[<p><strong>privat emailoprettesher&#8230;</strong></p>
<p>[...]LinuxGames &#8211; Embrace your inner penguin![...]&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Godzilla</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-22368</link>
		<dc:creator>Godzilla</dc:creator>
		<pubDate>Fri, 28 Nov 2003 17:39:04 +0000</pubDate>
		<guid isPermaLink="false">#comment-22368</guid>
		<description><![CDATA[I get Sys_load error; Sys_LoadDll(ui) failed. no corresponding .so file found in fs_homepath or fs_basepath. when I use certain servers. Does anyone know why?]]></description>
		<content:encoded><![CDATA[<p>I get Sys_load error; Sys_LoadDll(ui) failed. no corresponding .so file found in fs_homepath or fs_basepath. when I use certain servers. Does anyone know why?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lahtis</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-22059</link>
		<dc:creator>lahtis</dc:creator>
		<pubDate>Thu, 06 Nov 2003 17:18:59 +0000</pubDate>
		<guid isPermaLink="false">#comment-22059</guid>
		<description><![CDATA[Im a run the game:
Sys_Error: Couldn&#039;t load default.cfg - I am missing essential files - verify your installation? 

I&#039;m running kde3.1 on RH 9 
Wolf 1.4-MP linux-i386, 

----------
Wolf-et work in fine...


]]></description>
		<content:encoded><![CDATA[<p>Im a run the game:<br />
Sys_Error: Couldn&#8217;t load default.cfg &#8211; I am missing essential files &#8211; verify your installation? </p>
<p>I&#8217;m running kde3.1 on RH 9<br />
Wolf 1.4-MP linux-i386, </p>
<p>&#8212;&#8212;&#8212;-<br />
Wolf-et work in fine&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20463</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 23 Jun 2003 12:49:26 +0000</pubDate>
		<guid isPermaLink="false">#comment-20463</guid>
		<description><![CDATA[i am a newb to linux and am haveing dont know how to install the .run file.  i tryed opening it in emacs but nothing happend. help please, this is an amazeing game and i really would like it on my linux pc. thanks!]]></description>
		<content:encoded><![CDATA[<p>i am a newb to linux and am haveing dont know how to install the .run file.  i tryed opening it in emacs but nothing happend. help please, this is an amazeing game and i really would like it on my linux pc. thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20202</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 10 Jun 2003 16:46:22 +0000</pubDate>
		<guid isPermaLink="false">#comment-20202</guid>
		<description><![CDATA[i&#039;ve previously installed et multiplayer map test &quot;fuel dump&quot;. Need I to remove it before installing stand allone free et ? If yes how to do it? , there is no uninstaller there /usr/local/games/et-test.
please help. thanks for attention]]></description>
		<content:encoded><![CDATA[<p>i&#8217;ve previously installed et multiplayer map test &#8220;fuel dump&#8221;. Need I to remove it before installing stand allone free et ? If yes how to do it? , there is no uninstaller there /usr/local/games/et-test.<br />
please help. thanks for attention</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: simcon</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20138</link>
		<dc:creator>simcon</dc:creator>
		<pubDate>Sat, 07 Jun 2003 04:12:30 +0000</pubDate>
		<guid isPermaLink="false">#comment-20138</guid>
		<description><![CDATA[Hi, I&#039;ve got ISDN and there&#039;s no way I can download this at 258mb :s Anyone here in the UK feeling charitable enough to burn me a copy and post it via Royal Mail? If you live in Milton Keynes all&#039;s the better; you can post it through my letterbox :)

Regards,
simon_constable@hotmail.com]]></description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;ve got ISDN and there&#8217;s no way I can download this at 258mb :s Anyone here in the UK feeling charitable enough to burn me a copy and post it via Royal Mail? If you live in Milton Keynes all&#8217;s the better; you can post it through my letterbox :)</p>
<p>Regards,<br />
<a href="mailto:simon_constable@hotmail.com">simon_constable@hotmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: simcon</title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20137</link>
		<dc:creator>simcon</dc:creator>
		<pubDate>Sat, 07 Jun 2003 04:09:41 +0000</pubDate>
		<guid isPermaLink="false">#comment-20137</guid>
		<description><![CDATA[Hi, I&#039;ve got ISDN and there&#039;s no way I can download this at 258mb :s Anyone here in the UK feeling charitable enough to burn me a copy and post it via Royal Mail? If you live in Milton Keynes all&#039;s the better; you can post it through my letterbox :)

Regards,
simon_constable@hotmail.com
]]></description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;ve got ISDN and there&#8217;s no way I can download this at 258mb :s Anyone here in the UK feeling charitable enough to burn me a copy and post it via Royal Mail? If you live in Milton Keynes all&#8217;s the better; you can post it through my letterbox :)</p>
<p>Regards,<br />
<a href="mailto:simon_constable@hotmail.com">simon_constable@hotmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20086</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 04 Jun 2003 11:41:27 +0000</pubDate>
		<guid isPermaLink="false">#comment-20086</guid>
		<description><![CDATA[DirectFB (http://directfb.sourceforge.net) is the home of a growing number of technologies to allow complex graphics with minimal system load. For example, you can now run X Window System applications without XFree86 by using XDirectFB (found with the DirectFB Project). Just recently (about a month ago), the DRI project (http://dri.sourceforge.net) announced on their mailing list that DRI has been separated from XFree86 and it may be used by other projects. After that announcment, DirectFBGL (yes, located at http://directfb.sourceforge.net also) has now incorporated technology to make use of DRI, thus we can now have accelerated openGL without XFree86. DirectFB&#039;s homepage is currently down for maintenance, but when it returns to public contact it can be grep&#039;d and pictures viewed of Quake3 in a Framebuffer with DRI.

My question:
Does anyone have success with Return To Castle Wolfenstein/ET running in DirectDB or FBDRI?

Those of you with Radeons will not have Framebuffer support from DirectFB, so you need to use technology from the FBDRI Project (http://fbdri.sourceforge.net).

Thanks and I hope ET is opensourced so we can have it running on PowerPC, Sparc, MIPS, and the more-superior Alpha.]]></description>
		<content:encoded><![CDATA[<p>DirectFB (<a href="http://directfb.sourceforge.net" rel="nofollow">http://directfb.sourceforge.net</a>) is the home of a growing number of technologies to allow complex graphics with minimal system load. For example, you can now run X Window System applications without XFree86 by using XDirectFB (found with the DirectFB Project). Just recently (about a month ago), the DRI project (<a href="http://dri.sourceforge.net" rel="nofollow">http://dri.sourceforge.net</a>) announced on their mailing list that DRI has been separated from XFree86 and it may be used by other projects. After that announcment, DirectFBGL (yes, located at <a href="http://directfb.sourceforge.net" rel="nofollow">http://directfb.sourceforge.net</a> also) has now incorporated technology to make use of DRI, thus we can now have accelerated openGL without XFree86. DirectFB&#8217;s homepage is currently down for maintenance, but when it returns to public contact it can be grep&#8217;d and pictures viewed of Quake3 in a Framebuffer with DRI.</p>
<p>My question:<br />
Does anyone have success with Return To Castle Wolfenstein/ET running in DirectDB or FBDRI?</p>
<p>Those of you with Radeons will not have Framebuffer support from DirectFB, so you need to use technology from the FBDRI Project (<a href="http://fbdri.sourceforge.net" rel="nofollow">http://fbdri.sourceforge.net</a>).</p>
<p>Thanks and I hope ET is opensourced so we can have it running on PowerPC, Sparc, MIPS, and the more-superior Alpha.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6293/comment-page-1#comment-20085</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 04 Jun 2003 11:38:59 +0000</pubDate>
		<guid isPermaLink="false">#comment-20085</guid>
		<description><![CDATA[DirectFB (http://directfb.sourceforge.net) is the home of a growing number of technologies to allow complex graphics with minimal system load. For example, you can now run X Window System applications without XFree86 by using XDirectFB (found with the DirectFB Project). Just recently (about a month ago), the DRI project (http://dri.sourceforge.net) announced on their mailing list that DRI has been separated from XFree86 and it may be used by other projects. After that announcment, DirectFBGL (yes, located at http://directfb.sourceforge.net also) has now incorporated technology to make use of DRI, thus we can now have accelerated openGL without XFree86. DirectFB&#039;s homepage is currently down for maintenance, but when it returns to public contact it can be grep&#039;d and pictures viewed of Quake3 in a Framebuffer with DRI.

My question:
Does anyone have success with Return To Castle Wolfenstein/ET running in DirectDB or FBDRI?

Those of you with Radeons will not have Framebuffer support from DirectFB, so you need to use technology from the FBDRI Project (http://fbdri.sourceforge.net).

Thanks and I hope ET is opensourced so we can have it running on PowerPC, Sparc, MIPS, and the more-superior Alpha.]]></description>
		<content:encoded><![CDATA[<p>DirectFB (<a href="http://directfb.sourceforge.net" rel="nofollow">http://directfb.sourceforge.net</a>) is the home of a growing number of technologies to allow complex graphics with minimal system load. For example, you can now run X Window System applications without XFree86 by using XDirectFB (found with the DirectFB Project). Just recently (about a month ago), the DRI project (<a href="http://dri.sourceforge.net" rel="nofollow">http://dri.sourceforge.net</a>) announced on their mailing list that DRI has been separated from XFree86 and it may be used by other projects. After that announcment, DirectFBGL (yes, located at <a href="http://directfb.sourceforge.net" rel="nofollow">http://directfb.sourceforge.net</a> also) has now incorporated technology to make use of DRI, thus we can now have accelerated openGL without XFree86. DirectFB&#8217;s homepage is currently down for maintenance, but when it returns to public contact it can be grep&#8217;d and pictures viewed of Quake3 in a Framebuffer with DRI.</p>
<p>My question:<br />
Does anyone have success with Return To Castle Wolfenstein/ET running in DirectDB or FBDRI?</p>
<p>Those of you with Radeons will not have Framebuffer support from DirectFB, so you need to use technology from the FBDRI Project (<a href="http://fbdri.sourceforge.net" rel="nofollow">http://fbdri.sourceforge.net</a>).</p>
<p>Thanks and I hope ET is opensourced so we can have it running on PowerPC, Sparc, MIPS, and the more-superior Alpha.</p>
]]></content:encoded>
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