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	<title>Comments on: New Version Releases</title>
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	<link>http://www.linuxgames.com/archives/6214</link>
	<description>Embrace your Inner Penguin</description>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6214/comment-page-1#comment-18285</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 27 Feb 2003 09:45:46 +0000</pubDate>
		<guid isPermaLink="false">#comment-18285</guid>
		<description><![CDATA[ok, i know that there is a lot of work, but this style of news doesn&#039;t help people to knw about games... this site is going simpler and simpler... only complete news posts for big projects or commercial games... i dont like it]]></description>
		<content:encoded><![CDATA[<p>ok, i know that there is a lot of work, but this style of news doesn&#8217;t help people to knw about games&#8230; this site is going simpler and simpler&#8230; only complete news posts for big projects or commercial games&#8230; i dont like it</p>
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	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6214/comment-page-1#comment-18266</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 26 Feb 2003 18:43:07 +0000</pubDate>
		<guid isPermaLink="false">#comment-18266</guid>
		<description><![CDATA[Well I knew the day would come when there was so much being done for Linux game wise that they would just list it instead. Three years ago I would see 3 updates a week of maby 5 things (Loki this and Loki that... RIP).]]></description>
		<content:encoded><![CDATA[<p>Well I knew the day would come when there was so much being done for Linux game wise that they would just list it instead. Three years ago I would see 3 updates a week of maby 5 things (Loki this and Loki that&#8230; RIP).</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6214/comment-page-1#comment-18264</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 26 Feb 2003 16:30:53 +0000</pubDate>
		<guid isPermaLink="false">#comment-18264</guid>
		<description><![CDATA[Way to go.  ZSNES 1.36 has been out for over 6 months.
]]></description>
		<content:encoded><![CDATA[<p>Way to go.  ZSNES 1.36 has been out for over 6 months.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6214/comment-page-1#comment-18262</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 26 Feb 2003 14:31:28 +0000</pubDate>
		<guid isPermaLink="false">#comment-18262</guid>
		<description><![CDATA[It builds and runs on the Alpha platform!  If only nVidia and ATI would build a 3D-only graphics adapter, in similar fassion as the early 3Dfx Voodoo2, there would be more Linux/Alpha Graphics workstations out there.  Voodoo2/Voodoo2 SLI works on the Alpha platform using Glide2-accelerated-Mesa3D and is quite fast.  The string of feces that prevents the majority of today&#039;s graphics accelerators (VPUs/GPUs) working on the Alpha platform is because most Alpha BIOS&#039;s are only able to &quot;emulate&quot; the 16bit X86 VGA extensions to &quot;re-map&quot; the Graphics Accelerator&#039;s VGA support.  Sadly, every company built their VGA support upon 32bit X86 VGA mapping and the general stale-ness of the Alpha platform&#039;s BIOS has simply not been updated because the lack of interest and skill of any maintainers.  *Yawn*, Dark Places is slow, although the powerful FPU on an Alpha provides a *noticable* performance increase in the rendering.

Alpha EV56 433MHz, 1024MB RAM, Matrox G200(Utah-GLX/DRI) + Voodoo2 SLI

Anyone know where that &quot;Alpha Troll&quot; or the real one, in that matter, went to?  Haven&#039;t seen any comments from the ol&#039; chap on Dark Places.]]></description>
		<content:encoded><![CDATA[<p>It builds and runs on the Alpha platform!  If only nVidia and ATI would build a 3D-only graphics adapter, in similar fassion as the early 3Dfx Voodoo2, there would be more Linux/Alpha Graphics workstations out there.  Voodoo2/Voodoo2 SLI works on the Alpha platform using Glide2-accelerated-Mesa3D and is quite fast.  The string of feces that prevents the majority of today&#8217;s graphics accelerators (VPUs/GPUs) working on the Alpha platform is because most Alpha BIOS&#8217;s are only able to &#8220;emulate&#8221; the 16bit X86 VGA extensions to &#8220;re-map&#8221; the Graphics Accelerator&#8217;s VGA support.  Sadly, every company built their VGA support upon 32bit X86 VGA mapping and the general stale-ness of the Alpha platform&#8217;s BIOS has simply not been updated because the lack of interest and skill of any maintainers.  *Yawn*, Dark Places is slow, although the powerful FPU on an Alpha provides a *noticable* performance increase in the rendering.</p>
<p>Alpha EV56 433MHz, 1024MB RAM, Matrox G200(Utah-GLX/DRI) + Voodoo2 SLI</p>
<p>Anyone know where that &#8220;Alpha Troll&#8221; or the real one, in that matter, went to?  Haven&#8217;t seen any comments from the ol&#8217; chap on Dark Places.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6214/comment-page-1#comment-18260</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 26 Feb 2003 13:57:13 +0000</pubDate>
		<guid isPermaLink="false">#comment-18260</guid>
		<description><![CDATA[I like these summaries.
]]></description>
		<content:encoded><![CDATA[<p>I like these summaries.</p>
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