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	<title>Comments on: Frozen Bubble 1.0.0</title>
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	<description>Embrace your Inner Penguin</description>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6205/comment-page-1#comment-84326</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 10 Jan 2007 22:40:37 +0000</pubDate>
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		<description><![CDATA[fresh links for you
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		<content:encoded><![CDATA[<p>fresh links for you<br />
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6205/comment-page-1#comment-18144</link>
		<dc:creator></dc:creator>
		<pubDate>Thu, 20 Feb 2003 06:54:17 +0000</pubDate>
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		<description><![CDATA[http://people.mandrakesoft.com/~gc/fb/demofb.iso

Not updated to version 1.0 yet (wish wish!).]]></description>
		<content:encoded><![CDATA[<p><a href="http://people.mandrakesoft.com/~gc/fb/demofb.iso" rel="nofollow">http://people.mandrakesoft.com/~gc/fb/demofb.iso</a></p>
<p>Not updated to version 1.0 yet (wish wish!).</p>
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	<item>
		<title>By: simcon</title>
		<link>http://www.linuxgames.com/archives/6205/comment-page-1#comment-18128</link>
		<dc:creator>simcon</dc:creator>
		<pubDate>Wed, 19 Feb 2003 15:46:21 +0000</pubDate>
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		<description><![CDATA[I&#039;m off topic but I have a question maybe someone here will be able to answer:-

How would one go about porting a win32 game which was created using a third party sound system called Miles Sound System? I mean would this cause a problem as it would have to be replaced by something else. Basically the game engine would request this module to play a sound and the module would go off and do it, so this would have to be either rewritten or emulated.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m off topic but I have a question maybe someone here will be able to answer:-</p>
<p>How would one go about porting a win32 game which was created using a third party sound system called Miles Sound System? I mean would this cause a problem as it would have to be replaced by something else. Basically the game engine would request this module to play a sound and the module would go off and do it, so this would have to be either rewritten or emulated.</p>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6205/comment-page-1#comment-18124</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 19 Feb 2003 13:50:51 +0000</pubDate>
		<guid isPermaLink="false">#comment-18124</guid>
		<description><![CDATA[While I can understand why, the author comes down a little hard on Windows, MacOS X, and Solaris, but he comes off as being absolutely crazy.

I think just saying &quot;the GPL lets you, but I ask you not to port to proprietary operating systems&quot; would come off a lot better than what&#039;s going on right now on the web page.

Oh... and Frozen Bubble kicks ass as a game. Very professional-looking, lots of fun. A bit of slow-down if you knock down a ton of bubbles at once, but that&#039;s not really a big deal at all. For the price ($0!), it&#039;s utterly fantastic.

-Erwos]]></description>
		<content:encoded><![CDATA[<p>While I can understand why, the author comes down a little hard on Windows, MacOS X, and Solaris, but he comes off as being absolutely crazy.</p>
<p>I think just saying &#8220;the GPL lets you, but I ask you not to port to proprietary operating systems&#8221; would come off a lot better than what&#8217;s going on right now on the web page.</p>
<p>Oh&#8230; and Frozen Bubble kicks ass as a game. Very professional-looking, lots of fun. A bit of slow-down if you knock down a ton of bubbles at once, but that&#8217;s not really a big deal at all. For the price ($0!), it&#8217;s utterly fantastic.</p>
<p>-Erwos</p>
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