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	<title>Comments on: DirectPlay Discussion On DirectXDev</title>
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	<link>http://www.linuxgames.com/archives/6190</link>
	<description>Embrace your Inner Penguin</description>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-18024</link>
		<dc:creator></dc:creator>
		<pubDate>Fri, 14 Feb 2003 07:36:26 +0000</pubDate>
		<guid isPermaLink="false">#comment-18024</guid>
		<description><![CDATA[malik tyara]]></description>
		<content:encoded><![CDATA[<p>malik tyara</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17975</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 12 Feb 2003 13:41:48 +0000</pubDate>
		<guid isPermaLink="false">#comment-17975</guid>
		<description><![CDATA[It&#039;s what the doctor ordered...

SDL is a library/protocol that removes the relevance of DirectX by being 1)portable, 2)efficient, and 3)open.  SDL_NET is the module that should be used to replace the relevance of DirectPlay.  DirectPlay is just a network_protocol_layer-independant application interclient communications protocol/API.  For those of you that just want a small answer, DirectPlay is YET ANOTHER COMMUNICATIONS LIBRARY that works on any Computer Networking Protocol (IPX/SPX, IP, etc) yet is tied specifically to Microsoft software and SDL_NET is the logical replacment that so-happens to be independant of all vendors of operating systems. *deep-breath*

By the way, SDL is functional on the Alpha Platform!

Sincerily,
The Alpha Troll]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s what the doctor ordered&#8230;</p>
<p>SDL is a library/protocol that removes the relevance of DirectX by being 1)portable, 2)efficient, and 3)open.  SDL_NET is the module that should be used to replace the relevance of DirectPlay.  DirectPlay is just a network_protocol_layer-independant application interclient communications protocol/API.  For those of you that just want a small answer, DirectPlay is YET ANOTHER COMMUNICATIONS LIBRARY that works on any Computer Networking Protocol (IPX/SPX, IP, etc) yet is tied specifically to Microsoft software and SDL_NET is the logical replacment that so-happens to be independant of all vendors of operating systems. *deep-breath*</p>
<p>By the way, SDL is functional on the Alpha Platform!</p>
<p>Sincerily,<br />
The Alpha Troll</p>
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	<item>
		<title>By: Gore</title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17957</link>
		<dc:creator>Gore</dc:creator>
		<pubDate>Tue, 11 Feb 2003 23:19:43 +0000</pubDate>
		<guid isPermaLink="false">#comment-17957</guid>
		<description><![CDATA[He says the protocol is available on MSDN. So, uh, where&#039;s it at?]]></description>
		<content:encoded><![CDATA[<p>He says the protocol is available on MSDN. So, uh, where&#8217;s it at?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17950</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 17:22:02 +0000</pubDate>
		<guid isPermaLink="false">#comment-17950</guid>
		<description><![CDATA[The conversation follows on with a few more posts -

http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&amp;L=directxdev&amp;D=1&amp;P=8760 - tony cox responds

http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&amp;L=directxdev&amp;D=1&amp;P=9494 - remark by tom johnson

http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&amp;L=directxdev&amp;D=1&amp;P=10096 - another response by tony cox.

in the end tony suggests sending an email to directx@microsoft.com with &#039;DirectPlay&#039; some where in the subject, and say that any suggestion will get sent to the &quot;right people&quot;.]]></description>
		<content:encoded><![CDATA[<p>The conversation follows on with a few more posts -</p>
<p><a href="http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=8760" rel="nofollow">http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=8760</a> &#8211; tony cox responds</p>
<p><a href="http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=9494" rel="nofollow">http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=9494</a> &#8211; remark by tom johnson</p>
<p><a href="http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=10096" rel="nofollow">http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0302b&#038;L=directxdev&#038;D=1&#038;P=10096</a> &#8211; another response by tony cox.</p>
<p>in the end tony suggests sending an email to <a href="mailto:directx@microsoft.com">directx@microsoft.com</a> with &#8216;DirectPlay&#8217; some where in the subject, and say that any suggestion will get sent to the &#8220;right people&#8221;.</p>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17944</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 15:05:39 +0000</pubDate>
		<guid isPermaLink="false">#comment-17944</guid>
		<description><![CDATA[Btw I admit I know jack about DPlay ... so what&#039;s so  good about DPlay that developers want it ported to other systems? Why not just get over it and dump it?
What about SDL_net ?]]></description>
		<content:encoded><![CDATA[<p>Btw I admit I know jack about DPlay &#8230; so what&#8217;s so  good about DPlay that developers want it ported to other systems? Why not just get over it and dump it?<br />
What about SDL_net ?</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17943</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 14:34:01 +0000</pubDate>
		<guid isPermaLink="false">#comment-17943</guid>
		<description><![CDATA[&quot;...given a world in which many servers run Linux.&quot;
But Microsoft said they had the majority of the servers I thought. It seems the first area Linux combated MS was the servers, if Linux has finally won, or will win without a doubt, perhaps the Desktop war will be won afterall. I wonder how long till MS is asking if DX is worth updating, or porting since people don&#039;t use it other than on the XBox3 that only MS makes games for.

On a hardly related subject:
What is happening with those parts of OGL MS ownes? Was it ever discovered if MS could kill OGL on other platforms if they wanted?]]></description>
		<content:encoded><![CDATA[<p>&#8220;&#8230;given a world in which many servers run Linux.&#8221;<br />
But Microsoft said they had the majority of the servers I thought. It seems the first area Linux combated MS was the servers, if Linux has finally won, or will win without a doubt, perhaps the Desktop war will be won afterall. I wonder how long till MS is asking if DX is worth updating, or porting since people don&#8217;t use it other than on the XBox3 that only MS makes games for.</p>
<p>On a hardly related subject:<br />
What is happening with those parts of OGL MS ownes? Was it ever discovered if MS could kill OGL on other platforms if they wanted?</p>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17942</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 14:31:16 +0000</pubDate>
		<guid isPermaLink="false">#comment-17942</guid>
		<description><![CDATA[This is the moment to start a new crossplatform networkplay toolkit or to make an existing one the standard. (like OpenGL is for 3D ..)]]></description>
		<content:encoded><![CDATA[<p>This is the moment to start a new crossplatform networkplay toolkit or to make an existing one the standard. (like OpenGL is for 3D ..)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17941</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 14:17:50 +0000</pubDate>
		<guid isPermaLink="false">#comment-17941</guid>
		<description><![CDATA[I loved the retorts made on Micro$hit for not being cross-platform as M$ wants to own every aspect of everything computing.]]></description>
		<content:encoded><![CDATA[<p>I loved the retorts made on Micro$hit for not being cross-platform as M$ wants to own every aspect of everything computing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17940</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 13:49:21 +0000</pubDate>
		<guid isPermaLink="false">#comment-17940</guid>
		<description><![CDATA[If they release a Linux support library, a license that lets OSS use it would be nice - BSD license, or LGPL, or something.

I&#039;d be leary of any such library released by MS, they&#039;d likely make it work like shit, and say, &quot;Well, it works fine in Windows, switch!&quot;]]></description>
		<content:encoded><![CDATA[<p>If they release a Linux support library, a license that lets OSS use it would be nice &#8211; BSD license, or LGPL, or something.</p>
<p>I&#8217;d be leary of any such library released by MS, they&#8217;d likely make it work like shit, and say, &#8220;Well, it works fine in Windows, switch!&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6190/comment-page-1#comment-17939</link>
		<dc:creator></dc:creator>
		<pubDate>Tue, 11 Feb 2003 13:49:17 +0000</pubDate>
		<guid isPermaLink="false">#comment-17939</guid>
		<description><![CDATA[I just ended up smiling to that last post....*lol*
Finding a true joy of seeing MS fall short in any subject.]]></description>
		<content:encoded><![CDATA[<p>I just ended up smiling to that last post&#8230;.*lol*<br />
Finding a true joy of seeing MS fall short in any subject.</p>
]]></content:encoded>
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