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	<title>Comments on: No Doom3 Editor on Linux</title>
	<atom:link href="http://www.linuxgames.com/archives/6170/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/6170</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17866</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 03 Feb 2003 20:52:58 +0000</pubDate>
		<guid isPermaLink="false">#comment-17866</guid>
		<description><![CDATA[So opensource the editor code.

problem solved/crisis over.]]></description>
		<content:encoded><![CDATA[<p>So opensource the editor code.</p>
<p>problem solved/crisis over.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17847</link>
		<dc:creator></dc:creator>
		<pubDate>Mon, 03 Feb 2003 01:11:47 +0000</pubDate>
		<guid isPermaLink="false">#comment-17847</guid>
		<description><![CDATA[I agree thats its pretty sad that we dont get the editor, but hey, we get the client to what might be one of the best single player FPS to come out in 2003.

Beside, I&#039;m pretty sure the gtkradiant people will get doom3 support implemented in a few months.

Meanwhile, as someone else says, you can still play window&#039;s users levels.

Don&#039;t blame Carmack for this, he is not the head at Id anyway... And, who knows, the level editor code might be ported to linux/osx later and released as a &quot;patch&quot;.

If you dont get Doom3 for the sole reason that it doesnt have an editor included, you are shooting yourself in the foot... as well as in every linux gamers&#039; feet out there.]]></description>
		<content:encoded><![CDATA[<p>I agree thats its pretty sad that we dont get the editor, but hey, we get the client to what might be one of the best single player FPS to come out in 2003.</p>
<p>Beside, I&#8217;m pretty sure the gtkradiant people will get doom3 support implemented in a few months.</p>
<p>Meanwhile, as someone else says, you can still play window&#8217;s users levels.</p>
<p>Don&#8217;t blame Carmack for this, he is not the head at Id anyway&#8230; And, who knows, the level editor code might be ported to linux/osx later and released as a &#8220;patch&#8221;.</p>
<p>If you dont get Doom3 for the sole reason that it doesnt have an editor included, you are shooting yourself in the foot&#8230; as well as in every linux gamers&#8217; feet out there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rafaMEX</title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17845</link>
		<dc:creator>rafaMEX</dc:creator>
		<pubDate>Sun, 02 Feb 2003 21:45:51 +0000</pubDate>
		<guid isPermaLink="false">#comment-17845</guid>
		<description><![CDATA[look at the past, look at Jedi Knight I community, WE didn&#039;t had ANY FRAGGIN OFFICIAL editor for Jedi knight I, and did we need it at all? hell no, go out and research about if u dont know (and u don&#039;t). do we need one for Doom 3? bah.. I don&#039;t, yeah it&#039;s going to take time, but remmember WE&#039;RE not winblowslusers for christ sake... we are the ALL mighty  Linux community.  :P ]]></description>
		<content:encoded><![CDATA[<p>look at the past, look at Jedi Knight I community, WE didn&#8217;t had ANY FRAGGIN OFFICIAL editor for Jedi knight I, and did we need it at all? hell no, go out and research about if u dont know (and u don&#8217;t). do we need one for Doom 3? bah.. I don&#8217;t, yeah it&#8217;s going to take time, but remmember WE&#8217;RE not winblowslusers for christ sake&#8230; we are the ALL mighty  Linux community.  :P </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17842</link>
		<dc:creator></dc:creator>
		<pubDate>Sun, 02 Feb 2003 17:41:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-17842</guid>
		<description><![CDATA[This is just even more incentive to those people
who currently use GtkRadiant to edit Quake3/RTCW/etc..
levels, to push for Doom3 support in the editor.

The fact is, there are some very clever people
developing and using GtkRadiant. Some of those
people use Linux exclusively, and most, if not all,
will be playing Doom3 for a large part of this year.

Think back to the Quake3/Quake2 releases. The editors
that were released for those games, were win32
only (iirc neither were released _with_ the games).
But thanks to Loki and co, the editor was ported
to gtk and is now maintained by mostly volunteer
developers and runs on both Linux and Win32, and
more recently OSX.

iirc, id Software has never officially released a level
editor for the Linux platform.

I&#039;ll be buying and playing Doom3 on Linux as soon
as it is available. And editing Doom3 content on
Linux as soon as that capability is available, and
if it needs help getting done...

]]></description>
		<content:encoded><![CDATA[<p>This is just even more incentive to those people<br />
who currently use GtkRadiant to edit Quake3/RTCW/etc..<br />
levels, to push for Doom3 support in the editor.</p>
<p>The fact is, there are some very clever people<br />
developing and using GtkRadiant. Some of those<br />
people use Linux exclusively, and most, if not all,<br />
will be playing Doom3 for a large part of this year.</p>
<p>Think back to the Quake3/Quake2 releases. The editors<br />
that were released for those games, were win32<br />
only (iirc neither were released _with_ the games).<br />
But thanks to Loki and co, the editor was ported<br />
to gtk and is now maintained by mostly volunteer<br />
developers and runs on both Linux and Win32, and<br />
more recently OSX.</p>
<p>iirc, id Software has never officially released a level<br />
editor for the Linux platform.</p>
<p>I&#8217;ll be buying and playing Doom3 on Linux as soon<br />
as it is available. And editing Doom3 content on<br />
Linux as soon as that capability is available, and<br />
if it needs help getting done&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17810</link>
		<dc:creator></dc:creator>
		<pubDate>Sat, 01 Feb 2003 19:23:09 +0000</pubDate>
		<guid isPermaLink="false">#comment-17810</guid>
		<description><![CDATA[port the freespace2 editor instead]]></description>
		<content:encoded><![CDATA[<p>port the freespace2 editor instead</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karn</title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17802</link>
		<dc:creator>Karn</dc:creator>
		<pubDate>Sat, 01 Feb 2003 18:09:56 +0000</pubDate>
		<guid isPermaLink="false">#comment-17802</guid>
		<description><![CDATA[Since every time I hit reply to a post, it tries to make me reply to the
top-most thread poster, I&#039;ll just start a new thread.

All I said was thanks to Transgaming, I made my personal switch to 100% gaming
under Linux, and immediately all the anti-wine zealots jump to conclusions and
attack me from all directions.

First of all, I have been buying Loki games ever since the company was in
business, and the last game I bought from the was Kohan.  I bought quite a few
tites from Loki, and I still play them.  Native games.  I only play Windows
games on occasions, and I use Linux all of the time.

I made my switch to Linux gaming about a year ago because the only game I played 
was Counter-strike, and there was no chance in hell of the game being ported.
However, I wanted to actually *USE* Linux day-to-day, because it means alot for
people to use it.  Why does it matter if I just use Linux?
Every time you visit a website, your OS is registered.  Every time a game comes
out, and it&#039;s not released for Linux, you&#039;re MUCH more inclined to send a
friendly email to the company and let them know that one of their customers has 
switched platforms, and you&#039;d love to continue purchasing games from them..
People who dual boot don&#039;t do this.  When you use Linux, full time, it MAKES A
DIFFERENCE.  Sometimes not a small difference, but it does.

Of course, I played a Windows game for a while, got my fill, but guess what?  
After I was burnt out on the game, I was USING LINUX.  Not only do I use Linux, but I don&#039;t go out and buy a ton of games that don&#039;t run under Linux, I got to Tuxgames.  End of story.

Anyway, my original post still stands.  People who game under Windows are
placing their vote for Windows, and are not helping the Linux gaming situation.  People who attack others
for using Wine to play a game that would never be ported are also not helping
the gaming situation.

The only thing that will help Linux gaming is if Linux actually has a bunch of
full-time gamers who don&#039;t do things like go buy Neverwinter Nights and play it
under Windows because they can&#039;t wait for the Native version and they had a dual-boot setup going.
We can&#039;t expect developers to port their game to appease a very small percentage of gamers.  That isn&#039;t going to get us games.  A healthy Linux gaming audience will get us games.]]></description>
		<content:encoded><![CDATA[<p>Since every time I hit reply to a post, it tries to make me reply to the<br />
top-most thread poster, I&#8217;ll just start a new thread.</p>
<p>All I said was thanks to Transgaming, I made my personal switch to 100% gaming<br />
under Linux, and immediately all the anti-wine zealots jump to conclusions and<br />
attack me from all directions.</p>
<p>First of all, I have been buying Loki games ever since the company was in<br />
business, and the last game I bought from the was Kohan.  I bought quite a few<br />
tites from Loki, and I still play them.  Native games.  I only play Windows<br />
games on occasions, and I use Linux all of the time.</p>
<p>I made my switch to Linux gaming about a year ago because the only game I played<br />
was Counter-strike, and there was no chance in hell of the game being ported.<br />
However, I wanted to actually *USE* Linux day-to-day, because it means alot for<br />
people to use it.  Why does it matter if I just use Linux?<br />
Every time you visit a website, your OS is registered.  Every time a game comes<br />
out, and it&#8217;s not released for Linux, you&#8217;re MUCH more inclined to send a<br />
friendly email to the company and let them know that one of their customers has<br />
switched platforms, and you&#8217;d love to continue purchasing games from them..<br />
People who dual boot don&#8217;t do this.  When you use Linux, full time, it MAKES A<br />
DIFFERENCE.  Sometimes not a small difference, but it does.</p>
<p>Of course, I played a Windows game for a while, got my fill, but guess what?<br />
After I was burnt out on the game, I was USING LINUX.  Not only do I use Linux, but I don&#8217;t go out and buy a ton of games that don&#8217;t run under Linux, I got to Tuxgames.  End of story.</p>
<p>Anyway, my original post still stands.  People who game under Windows are<br />
placing their vote for Windows, and are not helping the Linux gaming situation.  People who attack others<br />
for using Wine to play a game that would never be ported are also not helping<br />
the gaming situation.</p>
<p>The only thing that will help Linux gaming is if Linux actually has a bunch of<br />
full-time gamers who don&#8217;t do things like go buy Neverwinter Nights and play it<br />
under Windows because they can&#8217;t wait for the Native version and they had a dual-boot setup going.<br />
We can&#8217;t expect developers to port their game to appease a very small percentage of gamers.  That isn&#8217;t going to get us games.  A healthy Linux gaming audience will get us games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17799</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 01 Feb 2003 17:01:32 +0000</pubDate>
		<guid isPermaLink="false">#comment-17799</guid>
		<description><![CDATA[ID Software doesn&#039;t need to spend unnecessary time time on making an initialy-designed almost non-portable editor run on Linux.  I know there is always a group of K-razy developers willing to fill the void by coding their own independent application that compliments ID Software.

What I do think is convenient is ID Software include the Linux binary program on the same commercialy-sold Compact Disc/boxed retail product as the Microsoft Windows and Apple Mac OSX software.  That is convenient for me and many other ID Software supporters, who do not have access to high-speed internet access to download any large peices of software in ethical time.

And while brother Carmack is interested in maximum market penetration, perhaps they may consider to also build Doom3 for Linux/Alpha and Linux/PPC?  Many computer owners out here are using good 3D performance with Opensource drivers and allows us to enjoy the freedoms of using operating system software that doesn&#039;t abridge our rights.  We all can appreciate this.

Sincerily,
The Alpha Troll]]></description>
		<content:encoded><![CDATA[<p>ID Software doesn&#8217;t need to spend unnecessary time time on making an initialy-designed almost non-portable editor run on Linux.  I know there is always a group of K-razy developers willing to fill the void by coding their own independent application that compliments ID Software.</p>
<p>What I do think is convenient is ID Software include the Linux binary program on the same commercialy-sold Compact Disc/boxed retail product as the Microsoft Windows and Apple Mac OSX software.  That is convenient for me and many other ID Software supporters, who do not have access to high-speed internet access to download any large peices of software in ethical time.</p>
<p>And while brother Carmack is interested in maximum market penetration, perhaps they may consider to also build Doom3 for Linux/Alpha and Linux/PPC?  Many computer owners out here are using good 3D performance with Opensource drivers and allows us to enjoy the freedoms of using operating system software that doesn&#8217;t abridge our rights.  We all can appreciate this.</p>
<p>Sincerily,<br />
The Alpha Troll</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17796</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 01 Feb 2003 16:42:41 +0000</pubDate>
		<guid isPermaLink="false">#comment-17796</guid>
		<description><![CDATA[This is acceptable.  I know there are always be other agencies that independently engineer an editor of some kind for products that don&#039;t fill market void.

I think it would be verry convenient and kind for ID Software to decide upon including the Doom3/Linux/X86 binary program on the same Compact Disc as the Microsoft Windows and Apple Mac OSX binary programs.

And of&#039;cours, may Carmack speculate on the availability of a Linux/Alpha (and mayyyyybe Linux/PPC) binary program?

Sincerily,
The Alpha Troll]]></description>
		<content:encoded><![CDATA[<p>This is acceptable.  I know there are always be other agencies that independently engineer an editor of some kind for products that don&#8217;t fill market void.</p>
<p>I think it would be verry convenient and kind for ID Software to decide upon including the Doom3/Linux/X86 binary program on the same Compact Disc as the Microsoft Windows and Apple Mac OSX binary programs.</p>
<p>And of&#8217;cours, may Carmack speculate on the availability of a Linux/Alpha (and mayyyyybe Linux/PPC) binary program?</p>
<p>Sincerily,<br />
The Alpha Troll</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17789</link>
		<dc:creator></dc:creator>
		<pubDate>Sat, 01 Feb 2003 13:15:31 +0000</pubDate>
		<guid isPermaLink="false">#comment-17789</guid>
		<description><![CDATA[icculus.org
]]></description>
		<content:encoded><![CDATA[<p>icculus.org</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6170/comment-page-1#comment-17788</link>
		<dc:creator></dc:creator>
		<pubDate>Sat, 01 Feb 2003 13:15:30 +0000</pubDate>
		<guid isPermaLink="false">#comment-17788</guid>
		<description><![CDATA[icculus.org
]]></description>
		<content:encoded><![CDATA[<p>icculus.org</p>
]]></content:encoded>
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