NeoEngine 0.4.0
January 27th, 2003 by AlkiniVersion 0.4.0 of the LGPL 3D game engine NeoEngine (screenshots) has been released; changes include:
- extended material language
- new tutorials
- collision detection framework
- VRAM vertex buffers
- triangle strips generation
- networking subsystem
- cleanups and optimizations
NeoEngine 0.4.0 source: neoengine-0.4.0.tar.bz2




January 27th, 2003 at 6:21 pm
So is that eigth bullet secret, or…?
January 27th, 2003 at 8:07 pm
Hah, oops — sorry about that. Just a stupid HTML mistake on my part.
January 28th, 2003 at 7:28 pm
I wonder how he got a hold of the format for Doom 3 models? ;)
January 30th, 2003 at 9:29 am
another engine. amazing. at least there are some people like the one at arkhart or planetshift who are actually making games with those engines :) (and arkhart is even making their own, which rox :)