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	<title>Comments on: Neverwinter Nights Client Update</title>
	<atom:link href="http://www.linuxgames.com/archives/6161/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/6161</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
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		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17716</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 29 Jan 2003 18:21:58 +0000</pubDate>
		<guid isPermaLink="false">#comment-17716</guid>
		<description><![CDATA[This is so exciting.  I can&#039;t wait till next year when they release the beta!  2004!  I&#039;m sooo there Dude!  

WoooOOOO HOOOOooOOOO!!!]]></description>
		<content:encoded><![CDATA[<p>This is so exciting.  I can&#8217;t wait till next year when they release the beta!  2004!  I&#8217;m sooo there Dude!  </p>
<p>WoooOOOO HOOOOooOOOO!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17709</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 29 Jan 2003 07:47:35 +0000</pubDate>
		<guid isPermaLink="false">#comment-17709</guid>
		<description><![CDATA[Is it that hard to install winex?  Here&#039;s the linux port source for all you bold open sores pioneers!

#!/bin/sh
winex nwn.exe]]></description>
		<content:encoded><![CDATA[<p>Is it that hard to install winex?  Here&#8217;s the linux port source for all you bold open sores pioneers!</p>
<p>#!/bin/sh<br />
winex nwn.exe</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bobcat</title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17696</link>
		<dc:creator>bobcat</dc:creator>
		<pubDate>Tue, 28 Jan 2003 06:41:39 +0000</pubDate>
		<guid isPermaLink="false">#comment-17696</guid>
		<description><![CDATA[Never Winter Nights is like crack. It&#039;s ruining my life. 

When it runs in Linux, I will be the happiest junkie alive.  ]]></description>
		<content:encoded><![CDATA[<p>Never Winter Nights is like crack. It&#8217;s ruining my life. </p>
<p>When it runs in Linux, I will be the happiest junkie alive.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17679</link>
		<dc:creator></dc:creator>
		<pubDate>Sun, 26 Jan 2003 18:40:16 +0000</pubDate>
		<guid isPermaLink="false">#comment-17679</guid>
		<description><![CDATA[i can see if the linux community doesn&#039;t support a client for this, why would bioware consider a linux client for their next project probably already in development?]]></description>
		<content:encoded><![CDATA[<p>i can see if the linux community doesn&#8217;t support a client for this, why would bioware consider a linux client for their next project probably already in development?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saryon</title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17670</link>
		<dc:creator>saryon</dc:creator>
		<pubDate>Sun, 26 Jan 2003 13:57:02 +0000</pubDate>
		<guid isPermaLink="false">#comment-17670</guid>
		<description><![CDATA[Well, I hope they won&#039;t have too much problems finding bugs, and have a nice and BIG testing crew ;)

And to reply to cburke:
Yes, it is HARDER. why? simple. bugs are 
unforeseen problems in the code. that&#039;s what makes
it hard. if they knew the problems in the code,
they would have fixed it. For now, they have no
idea how many are in there, and what the bug
actually is, or how to fix them.

There will always be bugs in code, and finding 
them all is impossible, but they do have to get
as many of them out as possible, so the game will
be playable and stable enough to enjoy.

I know I for one will be awaiting the release with
impatience though....I can&#039;t wait till I can run
it under linux, since I really do not want to have
to reboot into windows just to play nwn (which is
all I do under windows now, other than c#)
]]></description>
		<content:encoded><![CDATA[<p>Well, I hope they won&#8217;t have too much problems finding bugs, and have a nice and BIG testing crew ;)</p>
<p>And to reply to cburke:<br />
Yes, it is HARDER. why? simple. bugs are<br />
unforeseen problems in the code. that&#8217;s what makes<br />
it hard. if they knew the problems in the code,<br />
they would have fixed it. For now, they have no<br />
idea how many are in there, and what the bug<br />
actually is, or how to fix them.</p>
<p>There will always be bugs in code, and finding<br />
them all is impossible, but they do have to get<br />
as many of them out as possible, so the game will<br />
be playable and stable enough to enjoy.</p>
<p>I know I for one will be awaiting the release with<br />
impatience though&#8230;.I can&#8217;t wait till I can run<br />
it under linux, since I really do not want to have<br />
to reboot into windows just to play nwn (which is<br />
all I do under windows now, other than c#)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saryon</title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17669</link>
		<dc:creator>saryon</dc:creator>
		<pubDate>Sun, 26 Jan 2003 13:55:20 +0000</pubDate>
		<guid isPermaLink="false">#comment-17669</guid>
		<description><![CDATA[Well, I hope they won&#039;t have too much problems finding bugs, and have a nice and BIG testing crew ;)

And to reply to cburke:
Yes, it is HARDER. why? simple. bugs are 
unforeseen problems in the code. that&#039;s what makes
it hard. if they knew the problems in the code,
they would have fixed it. For now, they have no
idea how many are in there, and what the bug
actually is, or how to fix them.

There will always be bugs in code, and finding 
them all is impossible, but they do have to get
as many of them out as possible, so the game will
be playable and stable enough to enjoy.

I know I for one will be awaiting the release with
impatience though....I can&#039;t wait till I can run
it under linux, since I really do not want to have
to reboot into windows just to play nwn (which is
all I do under windows now, other than c#)
]]></description>
		<content:encoded><![CDATA[<p>Well, I hope they won&#8217;t have too much problems finding bugs, and have a nice and BIG testing crew ;)</p>
<p>And to reply to cburke:<br />
Yes, it is HARDER. why? simple. bugs are<br />
unforeseen problems in the code. that&#8217;s what makes<br />
it hard. if they knew the problems in the code,<br />
they would have fixed it. For now, they have no<br />
idea how many are in there, and what the bug<br />
actually is, or how to fix them.</p>
<p>There will always be bugs in code, and finding<br />
them all is impossible, but they do have to get<br />
as many of them out as possible, so the game will<br />
be playable and stable enough to enjoy.</p>
<p>I know I for one will be awaiting the release with<br />
impatience though&#8230;.I can&#8217;t wait till I can run<br />
it under linux, since I really do not want to have<br />
to reboot into windows just to play nwn (which is<br />
all I do under windows now, other than c#)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wolruf</title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17662</link>
		<dc:creator>wolruf</dc:creator>
		<pubDate>Sun, 26 Jan 2003 11:10:55 +0000</pubDate>
		<guid isPermaLink="false">#comment-17662</guid>
		<description><![CDATA[can&#039;t we have an alpha version and have linux users report bugs instead ?]]></description>
		<content:encoded><![CDATA[<p>can&#8217;t we have an alpha version and have linux users report bugs instead ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cburke</title>
		<link>http://www.linuxgames.com/archives/6161/comment-page-1#comment-17661</link>
		<dc:creator>cburke</dc:creator>
		<pubDate>Sun, 26 Jan 2003 11:10:30 +0000</pubDate>
		<guid isPermaLink="false">#comment-17661</guid>
		<description><![CDATA[How can it be -harder- to give a release date now?  It&#039;s not like they -didn&#039;t- have to go through this phase earlier, and now they should at least have a better idea of what bugs there are.  

Oh well.  Don&#039;t really care; it comes out if/when it comes out, and then I&#039;ll care.]]></description>
		<content:encoded><![CDATA[<p>How can it be -harder- to give a release date now?  It&#8217;s not like they -didn&#8217;t- have to go through this phase earlier, and now they should at least have a better idea of what bugs there are.  </p>
<p>Oh well.  Don&#8217;t really care; it comes out if/when it comes out, and then I&#8217;ll care.</p>
]]></content:encoded>
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