LINUXGAMES

Command & Conquer Renegade Server

November 27th, 2002 by Marv

Electronic Arts has released a beta version of their Command & Conquer Rengade Server. You can download this 60 MB download from the offical Command & Conquer Renegade site.

5 Responses to “Command & Conquer Renegade Server”

  1. Says:

    Now I can finally pla… oh, watch Command & Conquer Rengade, weee watching the server chat and who killed who!
    Going back to UT2003/RtCW where I can PLAY!!!

    Well atleast a server is a start, just things like this tell people “Linux is a server OS, it can’t handle the desktop it seems!”

    Oh wait, I might be able to play natively in linux with WINEX!!! (Joke)

  2. Says:

    Yep. Now i am sure i will download the server and run it on my Linuxbox?! Serving Win32 blokes? NO CHANCE. No Client – No server !!

  3. Says:

    Is news really this hard to come by these days … ?

  4. Says:

    1. Release game and server on Win32 only
    2. Don’t plan on Linux port
    2. ??
    3. Profit
    4. Let bugs go non-fixed
    5. ??
    6. Profit more
    7. Gamers move on
    8. ??
    9. Deny bugs exist
    10. Release closed-source Linux server
    11. ??
    12. WTF

    Did we see a pattern here? Just to let you CC-dev(s) know, bugs don’t get fixed unless you release the CODE.

  5. Says:

    Probably the most amusing thing of this is “Well, the server is a start…”

    That’s hilarious ! That’s like taking just a keyboard and saying it’s a successful computer because, “well, it’s a start.” Or a car.. without the engine. “Well, it’s a start.” A start to WHAT? How many servers do we have for games? NWN, C&C, B:net (though, it’s not legal), etc.. and how many servers really were “a start” to completely having the game? Zero. None. None of the games where a server “is a start” have produced a client. (Save id games, but Id always has made it clear where linux stands and has released client binaries.)

    So.. “a start”.. or “the end?”

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