LINUXGAMES

Neverwinter Nights: Linux Client Update

November 16th, 2002 by Marv

Several people have written in and pointed out the weekly update to the Neverwinter Nights: Linux Client page. A great dealing of ‘testing’ occured this week with multiplayer and a great deal of bug-fixing occur which did not allow for time for new screenshots. Sounds like they are getting very close.

7 Responses to “Neverwinter Nights: Linux Client Update”

  1. Says:

    yippie. . .*cough*

  2. Says:

    They’re just playing with the client! [i]I[/i] want to play with the client!

  3. Says:

    I have a better idea, let’s just make an army of icculus clones to port stuff!

  4. StarTux Says:

    This has to be one of the most torturous updates they have ever done…

    Almost like “wow, this is fun, we cannot do much worl…But hey it is work! Haha, FUN, we get to play with the client neener!” :)

    Well always a good sign that they are enjoying it :).

    StarTux

  5. Says:

    just give it to me ‘lready!

    i can’t take it any more (*flush, glug glug glug, doodl-doodl-doodl)

  6. Says:

    I give full credit to the bioware team for giving us a weekly report on what they have been up to for the week. I wish more companies where diligent in this area. Thanks bioware.

    /me waits for tuxgames to get his copy so his order can be filled.

  7. bobcat Says:

    At this time last year I was busy being disappointed by the all-in-one-box NWN release date slippage to March 2002.

    How times change……… or don’t change. Another Christmas is rocketing towards us and I’m still waiting.

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