Glaxium 0.4a
August 27th, 2002 by keerfVersion 0.4a of the OpenGL-based shooter Glaxium has been released. This release fixes some issues for Linux users that had problems with the last release. Changes and fixes for this release include:
- EXT_texture_env_dot3 and EXT_texture_env_combine extension to draw the floor Great improvement for radeon owners with very new DRI driver.
- Real font (no more glBitMap which slowed down everything)
- Benchmark added
- Menu options (texture filtering, shadow)
- Display bug fix (tanks, ‘game over’ with Geforce 2) + enhancement (explosion)
-
to fire and for the super fire (this is more usual). - A smarter autofire
- Fixed the link problem on some Not-Nvidia Linux config.
- ./configure now really works (sound problem solved !)
Download: glaxium_0.4a.tgz




November 30th, -0001 at 12:00 am
Strange, I can’t get this to compile on a redhat 7.3 system or on a gentoo 1.4 system. Must be that SDL 1.2.x is not very compat with 1.1.5
November 30th, -0001 at 12:00 am
I had the same problem. Here’s what the developer sent me.
“[i]You need a newer glext.h.
You should find what you need at :
http://oss.sgi.com/projects/ogl-sample/registry/
download glext.h and replace your existing one
(maybe in /usr/include/GL or in /usr/X11R6/include/GL or both)
Regards,
Xavier
[/i]“