LINUXGAMES

Glaxium 0.4a

August 27th, 2002 by keerf

Version 0.4a of the OpenGL-based shooter Glaxium has been released. This release fixes some issues for Linux users that had problems with the last release. Changes and fixes for this release include:

  • EXT_texture_env_dot3 and EXT_texture_env_combine extension to draw the floor Great improvement for radeon owners with very new DRI driver.
  • Real font (no more glBitMap which slowed down everything)
  • Benchmark added
  • Menu options (texture filtering, shadow)
  • Display bug fix (tanks, ‘game over’ with Geforce 2) + enhancement (explosion)
  • to fire and for the super fire (this is more usual).
  • A smarter autofire
  • Fixed the link problem on some Not-Nvidia Linux config.
  • ./configure now really works (sound problem solved !)

Download: glaxium_0.4a.tgz

2 Responses to “Glaxium 0.4a”

  1. Says:

    Strange, I can’t get this to compile on a redhat 7.3 system or on a gentoo 1.4 system. Must be that SDL 1.2.x is not very compat with 1.1.5

  2. bobcat Says:

    I had the same problem. Here’s what the developer sent me.

    “[i]You need a newer glext.h.
    You should find what you need at :
    http://oss.sgi.com/projects/ogl-sample/registry/
    download glext.h and replace your existing one
    (maybe in /usr/include/GL or in /usr/X11R6/include/GL or both)

    Regards,
    Xavier
    [/i]“

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