glHack 0.9.5

July 13th, 2002 by Alkini

Version 0.9.5 of the SDL-based OpenGL NetHack port glHack (screenshots) has been released; changes include:

  • ported to NetHack 3.4.0
  • fully functional software renderer
  • option to horizontally flip monster tiles
  • all fonts are now complete (no missing characters)
  • a new “jumpscroll” option
  • monsters that were drawn black on black in text view were fixed

glHack 0.9.5 downloads: @

One Response to “glHack 0.9.5”

  1. theoddone33 Says:

    Why use OpenGL for a 2D game?

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