The Khronos Group wrote in to announce OpenML, a standard aiming to rival DirectX:
OpenML is a cross-platform standard programming environment for capturing, transporting, processing, displaying, and synchronizing digital media (2D and 3D graphics, audio and video processing, I/O, and networking). The 1.0 specification is available for download and use (royalty free).
The embedded subset of OpenGL is a proposed solution to bring advanced graphics capabilities to a variety of devices, appliances and embedded displays. It will be based on well-defined subset profiles of OpenGL and will enable the lightest weight interface between software and hardware. It will also be royalty free.Participation agreements publicly available at “Contributor” and “Adopter” levels to enable any company to contribute to the advancement of the next generation of embedded and dynamic media APIs. Or simply join the discussion groups to ask questions or offer suggestions.