Jedi Knight II On Linux
March 28th, 2002 by michaelGod (yes, really) wrote in to let us know that he has successfully run Jedi Knight II: Outcast using Wine from Transgaming CVS.
[It] ran very smooth and fast in linux using Wine.I ran it for half an hour in 1280×1024@32bit fullscreen (had to changemy desktop depth to 16 bit for that) and it ran very fine (between 20-40fps).
God was using NVIDIA drivers version 2802 and Wine version 20011226 from CVS.
Dan Olson, you may now post the requisite “Wine is bad” comment.




November 30th, -0001 at 12:00 am
w00t!
–Dweebs
November 30th, -0001 at 12:00 am
Since it is based on the Q3A engine, it shouldn’t be too much work to do a port
November 30th, -0001 at 12:00 am
we all know it’s not polite to WINE, err, whine…
November 30th, -0001 at 12:00 am
Yes, we all know only an act of God could make wine run well.
November 30th, -0001 at 12:00 am
Has anyone gotten WineX 3D working with non-nVidia cards? I ask because I perfer the DRI sweetness of my Voodoo3 on my P3/450. It plays all my Linux (Loki and others) games like a champ (Except Unreal Tournament, grr) yet trying to get anything working under WineX makes me feel like I’m using my P1/120 laptop. I’m talking 3-5 frames per second.
November 30th, -0001 at 12:00 am
but I’m still learning. Here is your comment Mister Vance, now leave me alone.
[i]9 out of 10 Windows users say wine is good for Linux![/i]
November 30th, -0001 at 12:00 am
Man, JK2 is a game I really look forward to playing, and seeing as its already based on Q3 (hopefully not bastardized like MOHAA), they could maybe be persuaded to do some sort of native port.
November 30th, -0001 at 12:00 am
Wine Is Not Your Friend.
Gary (-;
November 30th, -0001 at 12:00 am
i ve tried many demos that works with winex , yet the full releases don’t. It’s due to installer issues most of the times, or fonts, or cd check things, …
lately i tried stronghold and moon project(earth 2150) demos, and they work perfectly.
November 30th, -0001 at 12:00 am
Anyone have any luck getting Freedom Force to work with the CVS of WineX?
November 30th, -0001 at 12:00 am
System: Duron 800, 512 MB Ram, Nvidia GeForce 3 ti200 on Debian (unstable-tree) NVdrivers ver. 2802,
did a snapshot on the winex-cvs, configure:ed with the –enable-opengl, installed, tried running the installer on the cd-rom. Failed miserably ~_~, copied the content from the GameData to a folder present in my wine config, ran.. The singleplayer game complained on my cd? (original btw.) well, still didn’t give up and looked for a no-cd patch. Found and applied, tried again…
WORKED LIKE A CHARM(!), max settings, 1024×768 gave me an fps between 30-60 in detailed areas (50-70 in 640×480) played around for about an hour, worked fine.
*IMPRESSED*
November 30th, -0001 at 12:00 am
March 27th, 2003 at 11:25 pm
It runs quit well even a bit better then in windows
one thing is for shure the levels load faster.
my system is slackware 8.1 with 540 p3 384 ram and
geforce2 gts card. and i built wine from cvs.