Quake 2 r0.0.7 Released

December 29th, 2001 by Marv

Relnev has done it again with a new release of his Quake 2 port (v0.0.7).Changes include the merging of the Quake 2 v3.21 code base and all the changes from Quake 2 r0.0.6. For the interested, the source code is now in CVS.

Quake 2 r0.0.7 Source:

11 Responses to “Quake 2 r0.0.7 Released”

  1. Dweebs Says:

    This guy is my hero! I love Quake 2 again.


  2. Limbomaniac Says:

    This is a well done port, great job.

  3. crudman Says:

    This man is too damn fast! :)

  4. Nathan Says:

    Wow, this is brilliant, i’d forgotten how Q2 was meant to feel :)

  5. madsdyd Says:

    Hmm. For the same reasons that noone could call modifications to the Quake 1 source “Quake” or “QuakeWorld”, this guy can not really call it Quake 2 in any form.

    The only reason I mention it is because he may want to figure out a cool name before someone else does. Like, QuakeForge2 or something ;-)

  6. Starbuck Zero Says:

    Anyone know how to fix that?

  7. Anonymous Says:

    Is all in Linux gaming about Id Software and Quake/RTCW? Are there really no other games in Linux? Is nobody developing open sourced games anymore?

  8. byte_bandit Says:

    seems like there is alot of good things going on at! but who are they realy? or what are they(icculus)?

  9. vardamir Says:

    I’ve never had the oppurtunity to play QuakeII, but now I find it to be quite enjoyable. One thing – will it ever be possible to look up and down using the mouse like in other (new) FPS? Sorry for lack of terminology, but I think you catch my point.

  10. Anonymous Says:

    Relnev, why don’t you be honest with your port of
    Quake2’s stability and release it under something
    like rLinuxQuake2 version 0.8 and people won’t get
    the idea that it isn’t stable? OR is it actually that unstable?
    The version 0.0.7 gives me the impression
    that it will be over 1,000 updates in the future for
    it to reach rLinuxQuake version 1.0.0 ! That sound right?

  11. Anonymous Says:

    has anybody attempted to compile this on FreeBSD?

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