Quake 2 v3.21 Source
December 28th, 2001 by CrusaderVersion 3.21 of the Quake 2 source code has been released under theGPL byid Software, which has various fixes over theinitial 3.19 source release.
Quake 2 v3.21 Source Code:
3D Downloads (mirror)
Version 3.21 of the Quake 2 source code has been released under theGPL byid Software, which has various fixes over theinitial 3.19 source release.
Quake 2 v3.21 Source Code:
3D Downloads (mirror)
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November 30th, -0001 at 12:00 am
Is anyone out there thinking about making an Open Half Life based on the q2 source? I see an end product that is just an rpm or deb (or src.rpm since we could play it on any arch!) where you just run a shell script to install the game data from Half Life CDs. I’ve not done much coding, although I am somewhat familiar with C/C++ (and various GNU tools) – but if anyone else is interested in something like this let me know and I’ll help any way I can.
November 30th, -0001 at 12:00 am
Can any of you who know something about this make me a q2ded for i386 linux??
I have a couple of servers but it won’t work cause there’s no i386 linux edition of q2ded, and I can’t use the regular quake2 file cause it’s not a graphical usable macine.
November 30th, -0001 at 12:00 am
What in the world makes you guys think half-life is worth it? Is it counter-strike? because the mod… i remind you it is a modification, not a game, however much you brain dead CS players think it is its own game, and it isn’t even that great of a modification.. Half life is poorly programmed, with clunky network code and other annoying things… Half Life is crap. And yet you blindly follow it… I dont understand what is entertaining about CS either… running around a map at a snails pace to die in one shot… play a real game, like quake 1, or quake 2, or a real modification like team fortress for quake 1… learn what gaming is really about.