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	<title>Comments on: Relnev&#8217;s Quake 2</title>
	<atom:link href="http://www.linuxgames.com/archives/5259/feed" rel="self" type="application/rss+xml" />
	<link>http://www.linuxgames.com/archives/5259</link>
	<description>Embrace your Inner Penguin</description>
	<lastBuildDate>Mon, 22 Apr 2013 20:38:38 +0000</lastBuildDate>
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	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8377</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8377</guid>
		<description><![CDATA[compiled flawlessly ;)
merry xmas]]></description>
		<content:encoded><![CDATA[<p>compiled flawlessly ;)<br />
merry xmas</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8378</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8378</guid>
		<description><![CDATA[[br]SDL makes it happen.[br][br](especially for cross platform support; outside of snotty x86 code)]]></description>
		<content:encoded><![CDATA[<p>[br]SDL makes it happen.[br][br](especially for cross platform support; outside of snotty x86 code)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8379</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8379</guid>
		<description><![CDATA[Is it possible to use the extra buttons on the mouse in SDL games? I have a logitech dual optical, and I can&#039;t seem to get anything to map to the extra thumb button. (It maps the same as if I clicked the wheel)]]></description>
		<content:encoded><![CDATA[<p>Is it possible to use the extra buttons on the mouse in SDL games? I have a logitech dual optical, and I can&#8217;t seem to get anything to map to the extra thumb button. (It maps the same as if I clicked the wheel)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: byte_bandit</title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8384</link>
		<dc:creator>byte_bandit</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8384</guid>
		<description><![CDATA[that was fast I agree =)]]></description>
		<content:encoded><![CDATA[<p>that was fast I agree =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8388</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8388</guid>
		<description><![CDATA[Okay, ftp.cdrom.com used to have a pub/idstuff directory under which zillions of quake2 levels lived. Now there&#039;s nothing there .... somewhere out there is an ftp archive stuffed with single player quake2 levels ... anybody have any idea where it might be?]]></description>
		<content:encoded><![CDATA[<p>Okay, <a href="http://ftp.cdrom.com" rel="nofollow">http://ftp.cdrom.com</a> used to have a pub/idstuff directory under which zillions of quake2 levels lived. Now there&#8217;s nothing there &#8230;. somewhere out there is an ftp archive stuffed with single player quake2 levels &#8230; anybody have any idea where it might be?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8390</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8390</guid>
		<description><![CDATA[I&#039;m not at home and cant compile this.

Does the SDL client look as good as the q2hack?

                            --Dweebs
]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not at home and cant compile this.</p>
<p>Does the SDL client look as good as the q2hack?</p>
<p>                            &#8211;Dweebs</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vardamir</title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8406</link>
		<dc:creator>vardamir</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8406</guid>
		<description><![CDATA[This may be related to the up until recently fixed Quake 3 problem:

[brandon@localhost debugi386]$ ./quake2
couldn&#039;t exec default.cfg
couldn&#039;t exec config.cfg
Console initialized.

------- sound initialization -------
sound sampling rate: 11025
Segmentation fault
[brandon@localhost debugi386]$

Darn ...]]></description>
		<content:encoded><![CDATA[<p>This may be related to the up until recently fixed Quake 3 problem:</p>
<p>[brandon@localhost debugi386]$ ./quake2<br />
couldn&#8217;t exec default.cfg<br />
couldn&#8217;t exec config.cfg<br />
Console initialized.</p>
<p>&#8212;&#8212;- sound initialization &#8212;&#8212;-<br />
sound sampling rate: 11025<br />
Segmentation fault<br />
[brandon@localhost debugi386]$</p>
<p>Darn &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dweebs</title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8413</link>
		<dc:creator>Dweebs</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8413</guid>
		<description><![CDATA[No more q2hack?  Hmm, I&#039;ll still need it for a while I guess!
After compiling default Makefile (compiled without errors btw) and copying the appropriate files (and deleting ~/.q2/), I get an ugly software Quake 2 without probs.  BUT, when I try to enable OpenGL I get the following errors:


Installation
setting mode 4: 800 600
1992k surface cache
------- Loading ref_sdlgl.so -------
ref_gl version: GL 0.01
setting mode 3: 640 480
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Anyone have any ideas?

Anyone who can help would be greatly appreciated.

                                    Thanks again,
                                        --Dweebs
]]></description>
		<content:encoded><![CDATA[<p>No more q2hack?  Hmm, I&#8217;ll still need it for a while I guess!<br />
After compiling default Makefile (compiled without errors btw) and copying the appropriate files (and deleting ~/.q2/), I get an ugly software Quake 2 without probs.  BUT, when I try to enable OpenGL I get the following errors:</p>
<p>Installation<br />
setting mode 4: 800 600<br />
1992k surface cache<br />
&#8212;&#8212;- Loading ref_sdlgl.so &#8212;&#8212;-<br />
ref_gl version: GL 0.01<br />
setting mode 3: 640 480<br />
GL_VENDOR: (null)<br />
GL_RENDERER: (null)<br />
GL_VERSION: (null)<br />
GL_EXTENSIONS: (null)<br />
Fatal signal: Segmentation Fault (SDL Parachute Deployed)</p>
<p>Anyone have any ideas?</p>
<p>Anyone who can help would be greatly appreciated.</p>
<p>                                    Thanks again,<br />
                                        &#8211;Dweebs</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lovechild</title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8418</link>
		<dc:creator>Lovechild</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8418</guid>
		<description><![CDATA[Yesterday Q2 was ported to Pocket PC :) now that guy is FAST !

:)

go go gadget make install !]]></description>
		<content:encoded><![CDATA[<p>Yesterday Q2 was ported to Pocket PC :) now that guy is FAST !</p>
<p>:)</p>
<p>go go gadget make install !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: </title>
		<link>http://www.linuxgames.com/archives/5259/comment-page-1#comment-8491</link>
		<dc:creator></dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8491</guid>
		<description><![CDATA[I downloaded the Q2test and the full updates, and it seems to work fine, except I only have access to 3 maps. The graphics are a little jerky in SDLGL, but okay. This is on a P3-800 with an Nvidia GeForce2MX200 under Mandrake 8.1.]]></description>
		<content:encoded><![CDATA[<p>I downloaded the Q2test and the full updates, and it seems to work fine, except I only have access to 3 maps. The graphics are a little jerky in SDLGL, but okay. This is on a P3-800 with an Nvidia GeForce2MX200 under Mandrake 8.1.</p>
]]></content:encoded>
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