LGP Info

October 23rd, 2001 by Crusader

StarTux fired in this response from Linux Game Publishing concerning their recently announced operation:

We have been in formation for the last 6 months or so, and have beennegotiating our first two contracts in that time. When the time wascoming close to our first product announcement, we made our openingannouncement.

We are a privately held company, and every director has been adedicated Linux user for a number of years. We aren’t a corporatetrying to ‘cash in’ on Linux, we are gamers that want more games.

We know that the market is terrible for all tech companies right now,and Linux is not immune to this. We intend to bring a steady stream ofgames to market and keep you all entertained. We are NOT targettingthe AAA titles, we will leave that to Loki. We beleive that this is aflawed business model at this time, as the costs are too high. We areaiming to publish A grade titles (and B grade that we enjoy playingourselves) and we are also very much interested in helping open sourcegroups get their games into stores, and in helping commercialcompanies produce original titles for Linux (especially titles thatare not available for windows).I will give you a little information we have not yet given out yet, inthat neither of our upcoming titles are First Person games. Both havewon various ‘Game of the Year’ awards. One is from 2000 and one from2001.

10 Responses to “LGP Info”

  1. Anonymous Says:

    Sounds interesting, and promising, especially that the games are not of the FPS type.

    However, I’m unsure of how to interpret this:

    “and we are also very much interested in helping open source groups get their games into stores”

    I surely do not hope that it would mean taking free, open games and a) makes the game closed, b) inject money to the developers and finally c) release it and the developers + publishers make money.

  2. Anonymous Says:

    I don’t know about anyone else, but I’m wracking my brain trying to think of which 2 games they are going to publish.

    Anyone got any ideas?

  3. theoddone33 Says:

    Crossing fingers.

  4. PJ_Hooker Says:

    Has there been any ideas stated about when these games are actually going to be published? Are these games that they’ve been working on and are somewhat near completion? Or are these games that they are about to start with many months of waiting in store?

  5. Avatar Says:

    [i]Who wants to be a millionaire[/i] could easily be on that list. It really isn’t a AAA rated game, but it got a few GOTY titles because of the number of sales it generated. It also isn’t first person, and isn’t all that old.

    Since the Transgaming/Mandrake deal, [i]The Sims[/i] is probably out, but you never know since they are not using a full native port. Then again, some may consider it a AAA game because it was innovative in some ways.

    My other thought is one of the [i]Rainbow Six[/i] titles, which is more strategy than first person.

  6. Anonymous Says:

    What would qualify something as AAA?
    Sales, ratings, or what? Like some of the other people, I would of thought GOTY=AAA.

  7. Anonymous Says:

    I know, XA is already a couple of years old, but it is still one of my favourites.
    Add OpenGL support, maybe hires textures and better multiplayer maps (for more than just four players), and this would be a great title.

  8. Anonymous Says:

    WTF are the “rules” for classifing a game in these categories?

  9. Anonymous Says:

    please let it be tombraider :D

  10. karlos Says:

    I don’t think any of the recent versions have won Game of the Year awards, but it would be a fun one to have. It would probably be a fairly trivial port as well.


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