We have been in formation for the last 6 months or so, and have beennegotiating our first two contracts in that time. When the time wascoming close to our first product announcement, we made our openingannouncement.
We are a privately held company, and every director has been adedicated Linux user for a number of years. We aren’t a corporatetrying to ‘cash in’ on Linux, we are gamers that want more games.
We know that the market is terrible for all tech companies right now,and Linux is not immune to this. We intend to bring a steady stream ofgames to market and keep you all entertained. We are NOT targettingthe AAA titles, we will leave that to Loki. We beleive that this is aflawed business model at this time, as the costs are too high. We areaiming to publish A grade titles (and B grade that we enjoy playingourselves) and we are also very much interested in helping open sourcegroups get their games into stores, and in helping commercialcompanies produce original titles for Linux (especially titles thatare not available for windows).I will give you a little information we have not yet given out yet, inthat neither of our upcoming titles are First Person games. Both havewon various ‘Game of the Year’ awards. One is from 2000 and one from2001.
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