Flight Gear Flight Simulator Version 0.6.0

May 27th, 1999 by

A new version of the ever-so-cool flight simulator Flight Gear has been released. This release incorporates many changes and bugfixes, such as:

  • Tools for parallelizing the scenery building tasks. For instance by using 20 Linux machines in parallel, scenery for the entire USA can be regenerated in just over 4 hours vs. 70+ hours on a single machine.
  • Texture scale can be specified (and changed) in the materials file. The sim must be rerun for the change to take effect.
  • Windows version now uses plib joystick code so rudder pedals should work.
  • FGFS now builds against Steve Baker’s plib
  • Source code changes for better compiling with the Borland compilers, and with MacOS and IRIX.
  • You can now fly across the international date line.

Believe me, this is just the tip of the iceberg. Go grab it now and start flying!

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