Crystal Space 0.13r011

May 22nd, 1999 by Crusader

Release 11 of the Crystal Space beta 0.13 is out… changes in this new version:

- Dynamic LOD for triangle meshes with vertex morphing
- MazeD runs again and can save/load (but is not fully stable)
- Optimized triangle drawing
- Implemented lightmaps on curves! MUCH improved lightmap precalculation (use ‘-recalc’ to see the effect)
- Other platform specific fixes and optimizations

The new source tree (as well as documentation, levels, and extra utilities) is available from the Crystal Space download page.

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