Linguica from Doomworld conducted aninterviewwith the newest employee, animator Fred Nilsson. The questions mainly concernNilsson’s background and past work experience (which includes animating the memorable Homer 3Dsequence from a Simpsons Halloween special). With regards to the next Doom title, Nilsson states:
My main focus will be setting up the characters (bones,skinning) and making them all move in whatever way we need them to, whether it’s players/monsters in game, or cinematics. I’ll also be working with Jim Dose so we can figure out how this new animation system will work. Currently I’m using Maya to animate, and it seems like a great system. So far so good.
Also, Graeme Devine updated his.planto apologize for yesterday’s Q3A master server downtime:
I’ve been working on the master server these past few hours and just noticed the pile of emails coming inregarding its status. Apologies for the down time, it was meant to be invisible to the outside world.