SDL 1.1.5
September 27th, 2000 by CrusaderLoki’s Sam Lantinga has released version 1.1.5 of the Simple DirectMedia Layer, which is utilized in many open-source and commercial game projects. Changes include:
- New HTML and man documentation from the SDL Documentation Project.
- Alpha now works like it does in OpenGL, representing opacity.
- Alpha blending can now take advantage of RLE acceleration.
- Added an API for gamma correction (not supported on all hardware).
- Improved YUV video overlay support.
- Split display palettes to allow color cycling while blitting.
SDL 1.1.5 Source:
http://www.libsdl.org/release/SDL-1.1.5.tar.gz



