July 17th, 2000 by Crusader
The version 1.5 patch for Vicarious Visions’ space-sim/RPG Terminus has been released; changes include:
- Fixed ending cutscene crash in multiplayer
- Removed unnecessary military contract window
- Fixed crash when starting game with invalid ship
- Fixed overwriting invalid save games
- Fixed adding gadgets to canisters
- Fixed cargo scooping canisters with ammo
- NPCs no longer post strike contracts on bases
- Fixed /target command
- Fixed issues with damaged fuel and energy systemsin cargo bay
- Fixed erroreous password mismatches in multiplayergames
- Fixed round switching for in-game dedicatedservers hosting melee games
- Automatically switches current weapon when it issold or moved
- Removes stored ships when abandoning savedmultiplayer game
- Added ship cost display when selling a ship
- Displays stored ships at Asteroid Outpost inPersonal Info
- Fixed ship scrollbar in Personal Info
- Fixed frequency types when restoring save game
- Fixed obscure memory leak
- Fixed bug where ignoring players ignores one-liners
- Fixed acknowledge page button
- Modified comm text delay
- Prevent empty comm messages from sending
- Various script fixes
- Added code to workaround future NPC ID AlreadyIn Use messages
- Fixed duplicate ship names and NPC names
- Fixed several spelling errors
- Support over 2GB of memory
- Fixed server disconnecting in multiplayer games
- Fixed address already in use bug on servers
Terminus Retail to 1.5 Patch Download:
Vicarious Visions
3D Downloads
Terminus 1.4 to 1.5 Patch Download:
Vicarious Visions
3D Downloads
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