Freeciv 1.11.0
June 30th, 2000 by AlkiniAfter a few beta releases, Version 1.11.0 of the GPL’d Civilization 2 clone Freeciv has been released. Changes since 1.10.0 include:
- Internationalization extended
- Added full Fog of War
- Added explicit Diplomatic States between civilizations: war, neutral, no-contact, cease-fire peace and alliance
- Allow terrain changes to/from land/ocean
- Increased maximum number of players to 30
- Fortifying now takes a turn to complete (like Civ1/2)
- Added correct Civ2 style of Apollo wonder
- Aggressive sea units no longer cause unhappiness when in a city
- Added Civ2 rule that firepower is reduced to 1 for both the defender and the attacker when a ship bombards a land unit
- Improved the global warming danger indicator
- Added warning of incipient city growth
- Added “fixedlength” server option to make all turns exactly “timeout” duration
- Added goto for air units
- Improved goto algorithm and implementation
- Improved map and unit movement drawing code
- Added “End Turn when done moving” local option
- City production penalties now applied more correctly
- Added Sentry and Fortify to Present Units’ City Dialog pop-up
- More nations added
- Improved network code for more reliable connections
- Split nations.ruleset into individual
.ruleset files - Lots of bug fixes and code cleanups.
Freeciv 1.11.0 downloads:
bzipped source: freeciv-1.11.0.tar.bz2
gzipped source: freeciv-1.11.0.tar.gz



