Freeciv 1.11.0

June 30th, 2000 by Alkini

After a few beta releases, Version 1.11.0 of the GPL’d Civilization 2 clone Freeciv has been released. Changes since 1.10.0 include:

  • Internationalization extended
  • Added full Fog of War
  • Added explicit Diplomatic States between civilizations: war, neutral, no-contact, cease-fire peace and alliance
  • Allow terrain changes to/from land/ocean
  • Increased maximum number of players to 30
  • Fortifying now takes a turn to complete (like Civ1/2)
  • Added correct Civ2 style of Apollo wonder
  • Aggressive sea units no longer cause unhappiness when in a city
  • Added Civ2 rule that firepower is reduced to 1 for both the defender and the attacker when a ship bombards a land unit
  • Improved the global warming danger indicator
  • Added warning of incipient city growth
  • Added “fixedlength” server option to make all turns exactly “timeout” duration
  • Added goto for air units
  • Improved goto algorithm and implementation
  • Improved map and unit movement drawing code
  • Added “End Turn when done moving” local option
  • City production penalties now applied more correctly
  • Added Sentry and Fortify to Present Units’ City Dialog pop-up
  • More nations added
  • Improved network code for more reliable connections
  • Split nations.ruleset into individual .ruleset files
  • Lots of bug fixes and code cleanups.

Freeciv 1.11.0 downloads:
bzipped source: freeciv-1.11.0.tar.bz2
gzipped source: freeciv-1.11.0.tar.gz

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