Quake 3 Compiled .so’s

May 22nd, 2000 by Crusader

The Linux Game Modification Center has made compiled game source shared libraries available based on the Q3A 1.17 SDK release. The .so’s should provide a framerate boost when compared to the interpreted .qvm’s, but keep in mind that they are only loaded by the Q3A client when the server has sv_pure set to 0. Furthermore, the compiled .so’s initially load teamscores incorrectly when a map is first launched; however, reloading the map appears to rectify team-related behavior on the server.

Quake 3 1.17 Compiled .so Download:

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