Mesa 3.2

April 26th, 2000 by Crusader

Version 3.2 of the Mesa 3D graphics library, an alternative OpenGL implementation, has been released (thanks Sam Hart); changes include:

  • fixed memcpy bugs in span.c
  • fixed missing glEnd problem in demos/tessdemo.c
  • fixed bug when clearing 24bpp Ximages
  • fixed clipping problem found in Unreal Tournament
  • fixed Loki’s “ice bug” and “crazy triangles” seen in Heretic2
  • fixed Loki’s 3dfx RGB vs BGR bug
  • fixed Loki’s 3dfx smooth/flat shading bug in SoF
  • updated docs/README file
  • use bcopy() optimizations on FreeBSD
  • re-enabled the optimized persp_textured_triangle() function

Mesa 3.2 Source:

Mesa 3.2 Demos:

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