Me3D 0.1.1
April 21st, 2000 by CrusaderVersion 0.1.1 of Me3D, a 3D-modeling program to be utilized in the creation of OpenGL models for games, has been released by Sam Revitch. A screenshot is available here. Changes:
- Fully updated with Gtk+ 1.2 support and GtkGLArea widget
- Autoconf/Automake build environment
- Rudimentary support for surface-of-revolution surface type
- The MF1 file format handler is presently broken
Me3D 0.1.1 Source:
http://www.cs.washington.edu/homes/samr7/me3d/me3d-0.1.1.tgz



